Cuddlesaurus and the Jellybean of Destiny Mao
Back to Cuddlesaurus and the Jellybean of Destiny!
Mao Whiskerton
Felinoid Rat Swarm
TRAITS:
Felinoid:
Dexterity; Bio; +2 to bio overcharge; +4 bonus to Stealth checks; +2 bonus to Reflex; +1 bonus to speed while wearing light armor or no armor. You take no damage from falls of 50 feet or less, and you always land on your feet when you fall.
Rat Swarm:
Dexterity; Bio; +2 to bio overcharge; +4 bonus to Stealth checks; Resist 5 to all damage against melee and ranged attacks, and vulnerable 5 to damage from area and close at tacks. You can't be knocked prone.
CRITICAL (LEVEL 2): Felinoid Critical *
CRITICAL (LEVEL 6): Rat Swarm Critical
POWERS:
Novice Primary: Slashing Claws Novice Secondary: Swarm! Utility (Level 3): Pounce * Expert (Level 5): Killing Bite * Utility (Level 7): Cover More Ground Expert (Level 9): Death By A Thousand Bites
ABILITY SCORES:
STR: 12 (+1) DEX: 20 (+5) WIS: 16 (+3) CON: 12 (+1) INT: 9 (-1) CHA: 10 (+0)
SKILLS:
Acrobatics +6 Athletics +2 Conspiracy +0 Insight +4 Interaction +1 Mechanics +0 Nature +4 Perception +4 Science +4 Stealth +14
Perception Passive: 14 Insight Passive: 14
GEAR:
Armor: Light Armor * AWESOME ZORRO OUTFIT Melee: Light One-handed Melee * RAPIER FROM A MUSEUM Ranged: Light One-handed Ranged * ARMORED KITTEN PROJECTILE Other: Explorer's kit *, Bolt cutter, Radio cell phone, Generator (8 hours of fuel), 20-lb dumbell, Electric blanket
HIT POINTS 24/12 SPEED AC 19 (10+L1+Armor3+Dex5) FORT 14 (10+L1+Radioactive2+Con1) REFLEX 18(10+L1+Felinoid2+Dex5) WILL 14(10+L1+Wis3) INITIATIVE +6
AttBon. Attack Dam.Dice Dam.Bonus +9 Unarmed Quick Attack 1d4 +6 +4 Unarmed Powerful 1d8 +2 +9 Light 1h Melee 1d8 +6 +9 Light 1h Ranged (5) 1d8 +6
Alpha:
Omega: