Richard Hawkins
CW-5 Richard Hawkins (FPJ/DV)
528th Sustainment Brigade,
Special Operations (Airborne)
Special Troops Battalion,
Robotic Division (Heavy)
Drone Section Chief
WIT 6 +2 wit 8
WIL 3 + 1 wil = 4
STR 5 -1 physical 4
HLT 3 -1 physical =2
DFT 4 -1 physical = 3
SPD 4 -1 physical =3
PSI 1
26-44 = 18 talent +1 psi=19
-1 physical, + 2 Wit, +1 Wil , +8 age group for age group 5
talents ( +8 age group)
Athletic 1+1=2
Char 1+1=2
Combat 2+5=7
communication 1+1=2
Esthetic 1+2=3
Mech 2+5=7
natural 1+5=6
science 1 + 8= 9-1=8
Age group 5 (47) + 10 =57 actual age
Hgt (12) +5 Above avg
Wgt (8) avg
Looks (17) Comely
Change roll 17
Damage Resistance: Bulk + ½ Hlh+ ½ [Str or Will]. 4.0+1.5+5 =10.5 (11)
Load: Bulk + str + hlh+ dft. [kg]. 4.0+5+3+4 = 16 kg
Movement: 1 + [Spd+Height Mod/10]+[Athletic talent/10]
Age group 5 [48-57]
Post: Pre ruin Culture 2, pre ruin Subculture 1, Literacy and tech use 2. social skill 1, social skill 1, High Tech use 2, Transport 2
Sleeper is awaking...
CW-5 Richard Hawkins (FPJ/DV)
528th Sustainment Brigade, Special Operations (Airborne)
Special Troops Battalion, Robotic Division (Heavy)
current assignment: COG support / Allied country “AU”
Mission: Civil affairs - Restore Civilian Infrastructure possible SR, DA action
Drone support : General & Direct support
Post ruin Culture 2
pre ruin Culture 2
Subculture (Academic/Research) 1
Literacy Read / Write) 2
Technology use 2.
social skill - forgery (english) 1
social skill - gambling 1
High Technology use 2
Transport 2
Automatic skills [Everyone].
Climbing 1
Survival [Urban]1 (1) rural, desert, marine
Notice [Urban]1
Brawling 1
Evade 1
Single weapon 1
Throwing 1
Carouse/converse 1.
Skills 49/0
instruction 1
Hi tech knowledge 11.5
Complex explosives (Simple explosives, chemistry) 1
Laser Technology (htu) ½
Materials synthesisation [robotics] 1, ½ plastic
(Chemistry, lab tech, Industrial engineer)
Bioculture (Adv farming, lab res) ½
Mag Field Engineering 1
Cybernetics/robotics 2/ 1
Power Generation
-Electrical (physics, electrician, Mech gen power) ½
-Nuclear: Fission/Fusion (Electrical power Gen) ½ , 1
-Solar: (HT, Physics)½
Fuel production (Chemistry, lab tech)
- Hydride ½
-Petroleum ½
Mag-Field Technology ½
(electronics, Electrical power Gen)
Computing (htu) ½
Computer Science:System/software ½ , 1
(math, Basic Res)
Computer design ½
(electronics, mathematics, basic research, lab res)
Sciences 10.0 Genetics [pre/post] 1 / ½ Geology ½ Botany [pre/post] 1 / ½ Chemistry 1 Mathematics 1 Physics (Mathematics)1/2 Zoology [pre/post] 1 / ½ Cryptography ½ Plastics forming ½ Electrician ½ Electronics (electrician) ½ Architecture (basic res, maths) ½ Simple Explosives (chemistry,lab res) 1 Distillation ½
Physical Tech skills 14.0 Machining(tu) ½ First aid ½ Computer ops (tu) ½ Skydiving Parachute 1 halo, LALO, rigger (chute packer) ½, ½, ½ Scuba dive(tu,swim) ½ Tech Use 2 Basic research 2 Lab research(tu) 2 Metalworking: (Blacksmith), Armorer,Weaponsmith, ½ , ½ , 1 Foraging ½ Leather working/tanning 1 / ½ Masonry ½ Mapmaking/reading 1/ ½ Natural Medicines ½ Navigation ½ Packer ½ Pioneer(survival) ½ Preserve Food ½ Salvage food ½
Hi-Tech Phys skills 6.5 Hi Tech Use 2 Pilot 1– spacecraft , triphibian, Multi engine, fixed wing jet, military, sub, vstol, rotary (helo) ½,½,½ Robotics repair ½ (electronics, htu) RCV Ops 2 (htu) Mag-Field Maintenance 1 (electronics, htu, ) Zero g training ½ Remote Sense Ops (htu) ½ Vacc suit ½ (htu) Exo suit ½ Specialist Vehicle 1.0 Hovercraft (tu) ½ Train. (tu) ½
Gunsmith 2.0 Gunsmith: mod/prim Wt+mech+scie 1, ½ (Smith or mach’g/prim, mach’g/mod) Hand loading.(tu) Dft+Wt+mech 1 Engineer(tu, basic res, maths )1.0 Civil ½ Industrial ½ Power Gen (tu) ½ Mech gen power ½ (physics) Swimming ½ Demolitions ½ Admin/logistics ½ -----------------------------------------------------------------------------------------------------
Combat skills 3.5 Side arms: Prim/Modern 1/2 / 1 Long arms: Prim/Modern 1/2 / 1 Auto fire 1/2 Archery: Bow/Crossbow ½ 1
Support/Field weapons 03 Archaic - Muzzle loading artillery, Siege engines. 1/2 Auto-weapon – Machineguns, Auto-cannon, AGL 1/2 Artillery - Breechloading artillery, Mortar, Missile launcher 1/2 Gunner - Direct fire cannon, guided missiles, DF rockets. 1/2 IF weapons - Grenade launcher, mortar. ½ Rocket launcher – ATW, fire and forget missiles, RPG’s ½
Military science 3.5
Aerial recon interpretation Wt+scie+esth ½
(tu, basic Research,
Mathematics)
Cbt engineering ½
Wt+comb+mech
(Demolitions, Basic Res,
Maths)
Encryption ½
Wt+scie+esth
(basic research)
Forward Observer (tu) ½
Wt+nat+comm
Operational command ½
Wt+comb+comm
(Str Comm)
Strategic command ½
Wt+scie+comb
(tactics)
Tactics ½
Wt+comb+comm