Explorator Vanessa
Background
- Name: Explorator Vanessa, Magos Xenographer
- Rank: 4
- Careers: Explorator, Xenographer
- Apperance: Vanessa is of average height with dark brown, almost black hair that peeks out from within her enormous red tech-priest robe. It's kind of hard to tell but her build is probably average bordering on slim and she has fair skin. Her mouth and nose are covered with a large respirator unit and her left eye is hidden behind a ocular implant. Her right eye is distinctly blue. Apart from the normal tech-priest gadgets she also has a large mechandrite that emerges from the back of her robe, it has several attachments that could have a number of uses but most of them seem to be intended for precise work.. With the exception of the large saw and clamp.
Forge World: +3 INT -> Stubjack: +5WS -> Renegade: Dark Visionary, 2 Corruption, FL: The Warp -> Ship Lorn: Survival Renown: Peer (Adeptus Mechanicus) -> Explorator
Stats
- WS : 30
- BS : 43+
- S : 52+
- T : 54+
- Ag : 30
- Int : 63+++
- Per : 39
- WP : 43+
- Fel : 28+
- Wounds: 16
- Fate: 2
- Fatigue: 0
- Insanity: 3
- Corruption: 2
Skills
- Awareness
- Common Lore (Machine Cult +20, Tech +20)
- Dodge
- Drive (Ground Vehicle, Skimmer/Hover)
- Forbidden Lore (Adeptus Mechanicus +10, Archeotech +10, the Warp, Xenos +20)
- Intimidate
- Literacy
- Logic
- Medicae
- Scholastic Lore (Astromancy +10)
- Scrutiny
- Secret Tongue (Rogue Trader, Tech)
- Security
- Speak Language (Polyglot) (Eldar, Explorator Binary, Low Gothic, Ork, Kroot +10, Stryxis, Techna-Lingua)
- Survival
- Tech-Use +30
- Trade (Archeologist, Armourer, Technomat)
Talents
- Basic Weapon Training (Las, Launcher, Melta, Plasma, SP, Bolt)
- Pistol Weapon Training (Las, Launcher, Melta, Plasma, SP, Bolt)
- Melee Weapon Training (Chain, Shock, Power)
- Technical Knock
- Quick Draw
- Dark Soul
- Logis Implant
- Peer (Adeptus Mechanicus, Nobility)
- Mechadendrite Use (Utility)
- Binary Chatter
- Electro Graft Use
- Ferric Lure
- Luminen Charge
- Mimic
- Polyglot
- Machinator Array
- Mechadendrite Use (Weapon)
Traits
- Stranger to the cult: -5 Fel vs Ecclesiarchy
- Against all odds: May re-roll when using fate to heal 1d5 wounds
- Ill-starred: -5 Fel with void born and rogue traders who are aware of your background and not friends
- Mechanicus Implants: Able to install Mechandrites and start with 2 bionic implants
Gear
- Locke Pattern Boltgun
- GQ Mezoa Pattern Power Axe
- Enforcer Light Carpace
- Multikey
- Void Suit
- Injector
- Sacred Unguents
- Micro-bead
- Combi-tool
- Dataslate
- Medicae Mechandrite
- Servo-skull familiar (DX-5)