The Way Back Home J-A
The Banain Dynasty is cursed. Once a powerful force across the Imperium this storied lineage has boasted nearly a half dozen High Lords in its time. But those days of glory are long gone, all but forgotten. Indeed its likely the only people who remember at all are the Banain's themselves. You see they have the dubious honor of having been entrusted with a vast expanse of space at the time of the Great Crusade, their Warrant bears the sigil of the God-Emperor Himself, but alas they failed Him. Their March was an expanse of lush worlds, rich in all things.
So great is the shame they bear that it falls to the least favored son, for it must be a boy, to carry the Warrant. Sure, with it comes a powerful starship, but it is a terrible burden. For on his 78th year, the age of the Marquis who lost (name goes here), this son is oathbound to take all his forces save one ship, the original survivor, into that hellish place and bring war to the Orks there. He must then fight his way to the surface and plant his standard on the very spot where the original pennons once flew.
None has ever succeeded. The only real accomplishment the man doomed to be Marquis can hope for is that his own sons are exempt from having to carry the burden themselves.
Jean-Allister is a melancholy man, prone to wandering the ancient halls of his ship in his frequent fits of deep despair. he always finds himself at the same place, the Hall of Ancestors, where great statues of those who came before him stand in regal display save the great, dusty sheet that each is covered with once the person so honored has died. They say the ghosts of those men roam the corridors as well, forever doomed to see their dynasty fail again and again until the day they are redeemed. Jean-Allister's is the only statue visible, erected on the day the Warrant passed to him.
The days seem to go on forever, but the years slip like sand through his fingers. He grows ever desperate, consorting with all manner of felonious persons, ever obsessed with his dark fate, some say he flirts with heresies, even that he's a sorcerer and that he keeps regular company with Xenos.
Stat rolls: http://invisiblecastle.com/roller/view/2789302/ I rolled a few times mainly to add some randomness rather than using point-buy. Reroll AGI: http://invisiblecastle.com/roller/view/2789304/
Origin Home world - Noble-Born (-5WP, +5Fel) Birthright- Savant (+3 Fel, Peer Academics) Lure of the Void – Duty Bound (Duty to Humanity - +3 Per -1 PF) Trials – Dark Voyage (Resistance (Fear)) Prestige – Talented (Pilot Flyer)
Stats: WS: 34 BS: 35 Str: 36 Tough: 33 Ag: 47 Int: 40 Per: 42 WP: 31 Fel: 62
Wounds: 7 Fate Points: 2 http://invisiblecastle.com/roller/view/2789316/ Insanity Points: 5 (I figure he’s pretty crazy what with the wandering and all these Xenos he’s hired.) Corruption Points: 0 Profit Factor: 24
Skills:
Awareness
Command
Commerce
Charm
Ciphers (Rogue Trader)
Common Lore (Rogue Trader)
Common Lore (Imperium)
Dodge
Evaluate
Literacy
Pilot (Spacecraft)
Pilot (Flyer)
Scholastic Lore (Astromancy)
Speak Language (High Gothic, Low Gothic)
Secret Tongue (Rogue Trader)
Speak Language (Trader’s Cant)
Talents: Peer (Nobility) Peer (Government) Peer (Academics) Air of Authority Pistols (universal) Melee (universal) Renowned Warrant Talented (Pilot: Flyer)
Traits: Etiquette (+10 interaction with high authority and in formal situations) Legacy of Wealth (+1 starting PF) Supremely Connected (Peer-Nobility, Gov’t) Vendetta Exceptional Leader
Gear: "Procella" Common Ryza pattern Plasma Pistol "Dimedea" Common Mordian pattern Power Sword Best Enforcer Light Carapace Void Suit Micro Bead Fine Clothing Xeno pelt cloak
Starting Acquisistion: GQ Ogryn (Mr. Stubbins)
XP Expenditures (5900xp) (200 unspent) Agility (+5) – 250 Fel (+5) – 100 Fel (+10) – 250 Dodge – 100 Pilot Spacecraft – 100 Awareness – 100 Renowned Warrant – 200 Pilot (Flyer) - 200 Common Lore (Rogue Trader) – 100 Secret Tongue (Rogue Trader) – 100 Speak Language (Trader’s Cant) – 100 Int (+5)