Perils of Command:Void Master Emil
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Characteristics
- Weapon Skill: 28
- Ballistic Skill: 60 (2 Advances)
- Strength: 30
- Toughness: 40
- Agility: 50 (2 Advances)
- Intelligence: 40
- Perception: 40 (1 Advance)
- Willpower: 50 (2 Advances)
- Fellowship: 20
- Wounds: 13
- Fate: 3/3
- Insanity: 10 (Need to sort out the effect here)
- Corruption: 0
- Move: 5/10/15/30
- Initiative Bonus: +12
Skills
Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills
Awareness (Per)
Common Lore (Imperial Navy, Tech, War) (Int) (Voidmaster Starting Skills)
Dodge +10(Ag)
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP)
Forbidden Lore (Xenos) (Int) (Voidmaster Starting Skills)
Gamble (Int)
Intimidate (Stubjack Origin)
Literacy (Int)
Navigation (Stellar) (Int) (Voidmaster Starting Skills)
Pilot (Space Craft +10, Flyers +10) (Int) (Voidmaster Starting Skills)
Scholastic Lore (Astromancy) (Int) (Voidmaster Starting Skills)
Scrutiny +10 (Per)
Secret Tongue (Underdeck) (200xp)
Speak Language (Low Gothic) (Int) (Voidmaster Starting Skills)
Tech-Use (Int)
Trade (Voidfarer) (Ag) (100 XP)
Talents
Basic Weapon Training (Universal) (Hand of War Origin)
Hatred (Orks) (Hand of War Origin)
Melee Weapon Training (Universal) (Voidmaster Starting Talents)
Nerves of Steel (Voidmaster Starting Talents)
Pistol Weapon Training (Universal) (Voidmaster Starting Talents)
Paranoia
Quick Draw (Stubjack Origin)
Sound Constitution x3
Technical Knock (Forge World Origin)
Traits
Unnatural Agility (x2)
Career Special Ability
Master of Space (Reroll failed Piloting tests)
Gear
Acquisition: Gun-Cutter
Best Quality Wired Reflexes
Good Quality Mind Impulse Unit
Lathe-bladed Parrying Dagger
Common-Craftsmanship Bolt Pistol
Guard flak armor
Microbead
Voidsuit
Blessed Ship Token
Rebreather
Imperial Navy uniform
2 bottles of amasec
Pict-recorder
Vox-caster
XP expenditures
Chargen (500xp)
Awareness (100xp)
Dodge (100xp)
Bionic Upgrade (300xp)
Rank 1 XP expenditure (2200 XP)
BS +10 (350xp)
Ag +10 (350xp)
WP +10 (350xp)
Per +5 (250xp)
Drive (Ground Vehicle) (100xp)
Gamble (100xp)
Literacy (100xp)
Scrutiny (100xp)
Trade (Voidfarer) (100xp)
Sound Constitution x2 (400xp)
Rank 2 XP expenditure (2100 XP)
Command (200xp)
Common Lore (Tech) (200xp)
Dodge +10 (200xp)
Drive (Skimmer/Hover) (Ag) (100 XP)
Pilot (Flyers) +10 (Ag) (200 XP)
Pilot (Spacecraft) +10 (Ag) (200 XP)
Scrutiny (Per) (+10) (Ag) (200 XP)
Secret Tongue (Underdeck) (200xp)
Tech-Use (Int) (200 XP)
Paranoia (200xp)
Sound Constitution (200xp)
2900/3500 XP spent.