BD&D Elf
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Elf
Description: Elves are slender, graceful demi-humans with delicate features. They come from the great forests to the south. Few elves travel outside their ancestral homes. Those that due are the ones gifted with the ability to work magic and be powerful warriors. Their elven armor allows them to cast magic while wearing it, and they can also cast magic while wearing specially sized magical armor.
Abilities: Elves have infravision and thus can see in total darkness up to 60'. They have an innate ability to detect hidden and secret doors, finding them 1/3 of the time. Elves are not paralyzed by the attack of ghouls. They speak Common, Elvish, Orc, Hobgoblin, and Gnoll.
Requirement: Elves must have a minimum of 9 in Intelligence.
Prime Requiste: Their prime requisite abilities are Strength and Intelligence. Elves with a 13+ Strength and Intelligence gain a +5% bonus to earned experience. Elves with a 13+ Strength and 16+ Intelligence gain a +10% bonus to earned experience.
Levels | Title | Experience Points | Hit Dice | Spells |
---|---|---|---|---|
1 | Veteran-Medium | 0 | 1d6 | 1 first level |
2 | Warrior-Seer | 4000 | 2d6 | 2 first level |
3 | Swordmaster-Conjurer | 8000 | 3d6 | 2 first level and 1 second level |
Saving Throws | |
---|---|
Poison or Death Ray | 12 |
Magic Wand | 13 |
Turn to Stone or Paralysis | 13 |
Dragon Breath | 15 |
Spells or Magic Staff | 15 |
To Hit Roll Needed | |||||||||||||
Armor Class of Foe | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | -1 | -2 | -3 |
Levels 1 - 3 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 20 | 20 |
Levels 4 - 6 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
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