Firrow

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Ranger 13

Male Human

Neutral Good

  • Size: Medium
  • Height: 5' 10"
  • Weight: 170 lb
  • Skin: Light
  • Eyes: Gray
  • Hair: Dark Brown, straight

Abilities[edit]

  • Strength 20 (+5) = 16 base, +4 item
  • Dexterity 16 (+3)
  • Constitution 16 (+3)
  • Intelligence 18 (+4)
  • Wisdom 14 (+2)
  • Charisma 18 (+4)

Combat[edit]

  • Initiative modifier: +3 = +3 DEX
  • Speed: 40 ft = 30 base, +10 item
  • Attack (melee): +18/+13/+8 = +13 base, +5 STR
  • Attack (two weapons): +16/+16/+11/+11/+6/+6 = +13 base, +5 STR, -2 two weapons
  • Attack (ranged): +16/+11/+6 = +13 base, +3 DEX
  • Grapple check: +22/+17/+12 = +13 base, +5 STR, +4 Improved Grapple
  • Armor class: 20 = 10 base, +3 DEX, +7 armor
    • Touch: 13
    • Flat-footed: 17
  • Fortitude save: +11 = +8 base, +3 CON
  • Reflex save: +11 = +8 base, +3 DEX
  • Will save: +6 = +4 base, +2 WIS
  • Total Hit Points: 143
    • Current: 143

Feats[edit]

  • Murky-Eyed (flaw)
  • Combat Expertise
  • Exotic Weapon Proficiency: bastard sword
  • Improved Disarm
  • Improved Grapple
  • Improved Trip
  • Improved Unarmed Strike
  • Run
  • Track (ranger)
  • Endurance (ranger)
  • Two-Weapon Fighting (combat style)
  • Improved Two-Weapon Fighting (combat style)
  • Greater Two-Weapon Fighting (combat style)

Traits[edit]

  • Easygoing
  • Nearsighted

Languages[edit]

  • Common
  • Dwarven
  • Elven
  • Orc
  • Sylvan

Skills[edit]

  • Climb 26 = 16 ranks, +5 STR, +5 item
  • Gather Information 5 = +4 CHA, +1 easygoing
  • Handle Animal 15 = 11 ranks, +4 CHA
  • Heal 18 = 16 ranks, +2 WIS
  • Hide 24 = 16 ranks, +3 DEX, +5 item
  • Intimidate 3 = +4 CHA, -1 easygoing
  • Jump 30 = 16 ranks, +5 STR, +5 item, +4 speed
  • Knowledge (geography) 12 = 8 ranks, +4 INT
  • Knowledge (nature) 14 = 8 ranks, +4 INT, +2 survival
  • Listen 18 = 16 ranks, +2 WIS
  • Move Silently 24 = 16 ranks, +3 DEX, +5 item
  • Ride 10 = 5 ranks, +3 DEX, +2 handle animal
  • Search 5 = +4 INT, +1 nearsighted
  • Sense Motive 1 = +2 WIS, -1 easygoing
  • Spot 22 = 16 ranks, +2 WIS, -1 nearsighted, +5 item
  • Survival 18 = 16 ranks, +2 WIS
  • Swim 26 = 16 ranks, +5 STR, +5 item

Handle Animal 5+: +2 on Ride checks and wild empathy checks.

Knowledge (geography) 5+: +2 on Survival checks to avoid getting lost or into hazards.

Knowledge (nature) 5+: +2 on Survival checks above ground.

Survival 5+: +2 on Knowledge (nature) checks.

Ranger: +4 on Handle Animal checks involving animal companion.

Racial Features[edit]

  • Extra feat at first level
  • Four extra skill points at first level
  • One extra skill point at each additional level

Class Features[edit]

  • Favored environment (see below)
  • Track
  • Wild empathy
  • Combat style (two-weapon combat)
  • Endurance
  • Animal companion (see below)
  • Woodland Stride
  • Swift Tracker
  • Evasion
  • Camouflage

Favored Environments

  • Forest, cold +4
  • Forest, temperate +4
  • Plains +2

First-level Ranger spells, 2 (1+1) per day

  • Entangle
  • Speak with Animals

Second-level Ranger spells, 2 (1+1) per day

  • Barkskin
  • Snare

Third-level Ranger spells, 1 per day

  • Darkvision

Animal Companion: Staalo (dire wolf)[edit]

  • Size/Type: Large Animal
  • Hit Dice: 6d8+18 (47 hp)
  • Initiative: +2
  • Speed: 50 ft.
  • Armor Class: 17 (-1 size, +2 Dex, +3 natural, +3 armor), touch 11, flat-footed 15
  • Base Attack/Grapple: +4/+15
  • Attack: Bite +11 melee (1d8+10)
  • Space/Reach: 10 ft./5 ft.
  • Special Attacks: Trip
  • Special Qualities: Low-light vision, Scent, Link, Share spells
  • Saves: Fort +8, Ref +7, Will +6
  • Abilities: Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10
  • Skills: Hide +0, Listen +7, Move Silently +4, Spot +7, Survival +2 (+4 racial bonus on Survival checks when tracking by scent)
  • Feats: Alertness, Run, Track, Weapon Focus (bite)
  • Tricks: Attack, Defend, Down, Guard, Heel, Stay, Track
  • Masterwork studded leather barding, riding saddle (70 lbs)

Equipment[edit]

worn, 24 lbs

  • +3 Shadow mithral shirt of Silent Moves (17,600)
  • "Troll", +2 frost bastard sword (18,335)
  • "Witch", +2 frost short sword (18,310)
  • Masterwork dagger (302)
  • Belt of Giant Strength +4 (16,000)
  • Boots of Striding and Springing (5,500)
  • Eyes of the Eagle (2,500)
  • Gloves of Swimming and Climbing (6,250)
  • Periapt of Wound Closure (15,000)
  • Ring of Feather Falling (2,200)
  • Ring of Sustenance (2,500)

Efficient Quiver (1,800), 2 lbs

  • Masterwork composite longbow (STR mod +5) (900)
  • Arrows x 60 (3)
  • 10-foot pole

Handy Haversack (2,000), 5 lbs

  • Bedroll
  • Blanket
  • Candles x 10
  • Fishhooks x 5
  • Flint and steel
  • Handaxe
  • Healer's kit
  • Ink and pen
  • Knife
  • Lantern, hooded
  • Map case
    • Blank parchments x 10
    • Maps
  • Mirror
  • Mug
  • Rations x 4
  • Sacks x 4
  • Sewing needle
  • Silk rope (50ft)
  • Soap
  • Spade
  • Tindertwigs x 20
  • Waterskins x 2
  • Whetstone
  • ~300gp

Total weight: 31 lbs