Angel

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Angel, PL 9

Str 14 (+2), Dex 22 (+6), Con 20 (+5), Int 12 (+1), Wis 10 (+0), Cha 16 (+3)

Skills: Acrobatics 4 (+10), Bluff 4 (+7), Diplomacy 4 (+7), Knowledge (business) 5 (+6), Knowledge (current events) 4 (+5), Knowledge (popular culture) 4 (+5), Notice 5 (+5), Pilot 2 (+8), Sense Motive 4 (+4), Stealth 4 (+10)

Feats: Attack Specialization (unarmed), Attractive 2, Benefit (wealth) 3, Connected, Equipment, Evasion, Favored Environment (air) 4, Improved Initiative, Move-By Action, Power Attack, Teamwork 2

Powers:

  • Flight 5 (250 MPH)
  • Immunity 6 (High Altitude, Falling Damage [Flaw: Limited to half effect])
  • Mental Shield 2
  • Super-Senses 1 (Extended Sight)

Equipment: Costume (+2 on saves vs. heat and cold)

Combat: Attack +6 (+8 unarmed), Grapple +10, Damage +2 (unarmed), Defense +8 (+4 flat-footed), Knockback -2, Initiative +10

Saves: Toughness +5, Fortitude +6, Reflex +8, Will +4

Drawbacks: Power Loss (Flight, If wings are restrained or fouled, -2), Power Loss (Acrobatics and Stealth are only usable while flying, -1)

Abilities 34 + Skills 10 (40 ranks) + Feats 17 + Powers 17 + Combat 28 + Saves 7 - Drawbacks 3 = Total 110