Train Prisoner Recations

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CAR ONE

  • Whiplash
    - Inmate # I11-B-098
  • Man’OWar
    - Inmate # IV-E-032
  • Butcher Boy
    - Ricky Faust
    Inmate # IV-A-114

Waits, smirking to find blades. He will pay good money to get him out if necessary.

  • Doc Otaku
    - Solo Takashi
    Inmate # II-A-213
    Impatient. He will “re-hack” the system to take control of the tain! Contacts his Angels immediately.
    “NO NO NO MINE MINE MINE, NO NO NO MINE MINE MINE” -- a pocket monster
  • Golden Marvel
    - Leroy Conte
    Inmate # IV-F-008
    Tries to talk them down, going to upgrade arms as best he can to stay alive…


CAR TWO

  • Orion - Jack O’Ryan

Inmate # II-A-011 The most skilled hunter in the world, he will offer a “boon” to those freeing him. He will upgrade equipment quickly.

  • Baron Samedi - Simon DuLac

Inmate # V-C-046 The Loa of death/undead. He will sense and seek Madam Shade as a Bride! Mentially Mind Controlling anyone he can and making zombies of the dead along the way. He can create 2500’ of Darkness creeping…

  • Captain Kraken - Krak-En Vas

Inmate # II-B-084 He will forge alliances and break them pirate style. Always looking for the best beal. He has a star ship! Looks for a blaster and vibro-sword.

  • The Collective

Inmate # IV-E21 Roaches/Bugs find and inhabit the Drilling Machine to escape to food and a city…

  • Megalodon - Connor Kirkstrom

PROVIDENCE Transfer #01-23 In human form, without legs. “you wouldn’t like me when I’m angry”


CAR THREE

  • Conundrum - Andre Kenston

PROVIDENCE Transfer #05-42 PROVIDENCE Transfer Offers “consulting” work.

  • Cosmic Mind - Mina Kosmiova

Inmate # V-F-067 In stasis brought back from the depths of space by the Khan. Was used to get info on Earth – a real traitor to Earth. It is beyond human. The Star-Khan deemed it to be set for Execution.

  • Dr. Simian

Inmate # II-A-082 Simian prefers to build reserves and wait… He will get out and away asap. Giving and Accepting no help from any human.

  • Gamma - Adam Ward

Inmate # IV-F-111 (ASTRO Labs) Lashing out looking for the Atom kids, he has one thing on mind – blasting anyone! He is still much a child in a powerful man’s body…

  • Warden - John Warden

Inmate # I-F-052 Warden had already escaped and is now on one of the STEED Gunships. He is taking it and will come to the Band of Steel’s rescue when the Collective takes the Drill. SHADOW has commissioned him in the past, and he contacted Overshadow just now to offer it again…


CAR FOUR

  • The Maestro - Basil Fatherton

PROVIDENCE Transfer #01-77 No real ability, he will pick up a gun in disdain. He will be toying with anything to create sound abilities.

  • Rant - Ray Trask

Inmate # II-B-123 Find his sister Rachael – searching with sound. He will blast away with sonics…

  • Death - Rick Davis

Inmate # III-C-076 Paranoid schizophrenic sociopath. Looks for Taxes his lover and partner. They are serial killers preying on the weak and supers. Natural Born Killers.

  • Doc Cartridge - Roy Russell

Inmate # I-A-059 He’s freaking scared! He will fight if ordered almost crying as he does it, until in a position of authority…

  • Superior - Kal-Zed

Inmate # IV-G-048 The Nazi Superman looking to work for the Overshadow looking to eventually overshow him (Overshadow knows this) He ia train wreaker with strength and cosmic eye beams!


CAR FIVE

  • The Scarlet Lady - Mary James

Inmate # IV-D-033 A Victorian-minded ghost, killer of prostitutes. She ignores most all not incurring her wrath. Walking through all… if something gets her attention she will phase into them ripping their heart out with her phasing!

  • Hivemind

Inmate # III-C-057 Mass mind control. Will look to get offensive/defensive armor to rebuild on the spot. Using others to interpose with him to protect him as cannon fodder.

  • Glacier - Gela-ziir

Inmate # II-C-024 Making it COLD absorbing the ambient energy in the air. Blasting, making frozen shapes, ice prisons, he hits flyers first.

  • Goldenclaw

Inmate # I1-C-125 ???

  • Archtic Blast

Inmate # I1-A-053 ???


CAR SIX

  • Taxes

Inmate # III-D-001 ???

  • The Huckster

Inmate # I-B-026 ???

  • Mr. Lucky

Inmate # II-C-201 ???

  • Icekill

Inmate # I11-D-027 ???

  • The Mad Maple

Inmate # III-C-013 ???


CAR SEVEN

  • Black Diamond

Inmate # II-C-024 ???

  • Hyena

Inmate # III-D-006 ???

  • Mountain King

Inmate # IV-F-007 ???

  • Toreador

Inmate # III-D-015 ???

  • Spasm

Inmate # IV-F-009 ???


CAR EIGHT

  • Berlin Betty

Inmate # I-H-012 ???

  • Firebug

Inmate # I-A-002 ???

  • Belladonna

Inmate # II-H-009 ???

  • Blackcroft

Inmate # V-I-004 ???

  • The Red Scare

Inmate # IV-D-055 ???


CAR NINE

  • Rave

Inmate # II-C-051 ???

  • Maggot

Inmate # III-G-017 ???

  • Blowtorch

Inmate # III-C-205 ???

  • The Mongol Horde

Inmate # IIII-D-008 ???

  • Grayve

Inmate # III-F-030 ???


CAR TEN

  • Valkyrie

Inmate # III-C-109 ???

  • Great-Bear

Inmate # III-D-113 ???

  • Looking Glass

Inmate # II-D-070 ???

  • La Pyre

Inmate # II-C-024 ???

  • Fear-Master

Inmate # I-G-192 ???


CAR ELEVEN

  • Skab

Inmate # II-B-010 ???

  • Dr. Stratos

Inmate # IV-C-005 ???

  • Nacht-Krieger

Inmate # IV-D-036 ???

  • Gepetto

PROVIDENCE Transfer #01-77 ???

  • Silly Putty
    Inmate # II-D-026
     ???