NYSRPG:Attributes
In nys, attributes are immutable traits inherent to the character and represent his/her potential.
Possibilities
There are many possible attributes for an RPG system.
Here are some:
- Strength (Arms/Legs)
- Health (Poison and Diseases)
- Agility (Dodge/Balance)
- Dexterity (Hand-eye Coordination)
- Influence (Influence rolls)
- Beauty
- Resistance (Marathon)
- Intelligence
- Memory
- Will
- Magery
- Charisma
- Alertness
- Senses
- Empathy
- Self-control
- Intuition
- ESP
Choices
As you can see, some of these can, and should be, condensed.
For example:
- Health + Resistance = Vitality
- Intelligence + Memory = Intellect
- Alertness + Senses + (possibly)Empathy = Perception
- Will + Self-control = Will
While others are situational, and can be put aside:
- Magery
- ESP
- Beauty (note that while everyone has a Beauty score, it's not very important in-game)