Feral Deer
"FERAL DEER" | ||||||||||||||||||||
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the 411
CIVILIAN IDENTITY: ???
" ??? " ... (as played by ???)
- Clever Nicknames: "Joe", "Monco" and "Blondie" are nicknames given to him by the other
- Marital Status: ???
- Known Relatives: ???
- Height / Weight / Length: ???
- Archenemy: ???
- Favorite Movie: ???
- Catch Phrase: ???
- Current Blood Pressure: ???
- Super-Powered-ness: ???
- ACTION UPDATE:
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I want it too! My paternal gahadfrtner was an AB Wheat Pool elevator agent and my dad collected wheat/elevator paintings. This one is the coolest I've ever seen! -Jackie (client of Mike's)
BACKGROUND SINCE
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What is your Heroic Motivation?
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Complications or Character Flags
These complication or flags are things that tell the GM what the PLAYERS are interested in doing with their characters in the game. The advantage here is that the GM can look at these flags and tailor events in the game so folks are getting what they want for their characters. Any Complications on your character sheet are also flags to the GM of things you as a player want your character to confront in the game.
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3x5
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Contacts
(list 3 people that would help you for a price; list name, your relationship, their concept in 1-2 sentences, where are they now.)
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- ???
- ???
Enemies
(list 3 people that are your adversaries; list name, your relationship, their concept in 1-2 sentences, where are they now.)
- ???
- ???
- ???
Locations
(list 3 locations in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, when last you were there.)
- ???
- ???
- ???
Organizations
(list 3 groups in the game setting that are important to your character, important can be "good" or "bad"; list name, your relationship, the concept in 1-2 sentences, what they may be up to now.)
- ???
- ???
- ???
STAT BUILD
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PL: 4 (90 pp)
ABILITIES:
SKILLS:
FEATS:
POWERS:
COMBAT:
SAVES:
DRAWBACKS:
COMPLICATIONS:
COSTS: = 90 / 90