Knuckle Sarnie
- Main Page; Keep On The Borderlands
- Combat
- Knuckles will aggressively attack opponents which threaten the group. He will go to the defence of fallen comrades. He will not pursue enemy and leave the group undefended.
He will start combat with a thrown axe. Then he will charge using mace and then a head butt, mace and then a head butt etc. He'll use fists only when I decide IC for good effect. He'll search fallen bodies when it is safe and will show each body his parchment and ask where his ship is....
Knuckle Sarnie Class: Halfling Level: 5 (Swashbuckler) Experience Points: 19773 (+10%) (32000 for 6th level) Total Hit Points: 27 Armor Class: -3(1) Movement: 9"/Round
Attributes: Strength 18 +3 melee, open doors, damage with thrown weapons Intelligence 3 Wisdom 11 Dexterity 13 +1 missiles, -1 armor class, +1 individual initiative Constitution 11 Charisma 10
Valuables
Coins: 24000 cp - wt 24000 4200 sp - wt 4200 110 ep - wt 110 2000 gp - wt 2000 gems (100, 100) - wt 20
Valuables:
Guild: gems (50, 50, 500) gems (50, 50, 50, ) 10,000 cp 24,000 cp new keep 485 pp, gems (10, 10, 10), new keep.
Equipment
Weapons: Mace +1 1d6 - wt 30 Hand Axe +1 1d6 - wt 30 Hand axe 1d6 - wt 30 knuckle dusters 1d3 - clubhouse Headbutt 1d6 Bow 1d6
Armour: Plate mail +3 - wt 250 Shield +1 - wt 50
Other: Camel two wheeled cart backpack - wt 80 3 weeks rations 2 torch 1 oil tinderbox 2 wine skins rope 50' iron spikes (12) small sacks (2) Holy water x 4 Rope of Climbing Potion of Flight
Total Encumbrance: 730
- Main Page; Keep On The Borderlands