Star Trek Odyssey Play By Post
This is a wiki page for organizing and collecting information for the play-by-post game "Star Trek: Odyssey", using Decipher's CODA rule set.
The GM is Vektunaxa.
Contents
Characters
Taris Barel, Romulan Helmsman
Species: Romulan
Species Abilities:
- Skill Focus (Keen Hearing)
- The Discipline of D'era
- Glory
- Surveillance
Profession: Starship Officer (Flight Control Officer- Command)
Professional Abilities: Starship Duty, Astrogation, Natural Navigator (+4 to Astrogation rolls), Surfing Space-Time
Attributes:
- Strength: 6 (+0)
- Agility: 9 (+1)
- Intellect: 10 (+2, Favored)
- Vitality: 7 (+0)
- Persuasion: 11 (+2)
- Perception: 8 (+1, Favored)
Reactions:
- Quickness: +1 (Favored)
- Savvy: +3
- Stamina: +0
- Willpower: +2
Species Skills:
- Culture (Romulan) 3
- History (Romulan) 3
- Specific World (Romulus) 3
- Language: Federation Stnd 6
- Language: Romulan 5
Skill:
- Propulsion Engineering +2
- System Engineering +1
- Space Science +1
- Computer Use +1
- Administration +1
- Athletics +1
- Repair +2
- System Operation (Flight Control) +5
- Computer Use +2
- Space Science (Astrogation) +5
- System Engineering (Flight Control) +2
- Energy Weapons +2
- Survival +2
- Starfleet Self Defense +1
- Influence +1
- Negotiate +2
- Inquire +1
- Persuade +1
Health: 7
Renown:
Courage: 3
Edges: Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)
Flaws: Low Pain Threshold, Proud
Personal Development: Engineering Brat
Professional Development: Hot Shot Pilot
Diego Montoya, Human Chief Medical Officer
Species: Human
Species Abilities:
- Adaptable (+2 to either Stamina, Quickness, or Willpower)
- Human Spirit (+1 Courage)
- Skilled (Add +2 skill levels to one skill, or +1 to two skills)
Profession: Starship Officer / Starship Medical Officer
Professional Abilities: Starship Duty, General Medicine (+2 to Medicine tests)
Attributes:
- Strength 7 (+0)
- Intellect 10 (+2)
- Agility 8 (+1)
- Vitality 8 (+1)
- Presence 9 (+1)
- Perception 8 (+1)
Species Skills:
- Culture (Human) 3
- History (Human) 2
- Politics (Human) 4
- Specific World (Earth) 3
- Federation Standard 6
- Vulcan 4
- Spanish 4
- Orion 2
- Klingon 2
- Ferengi 1
Professional Skills:
- Administration +2
- Athletics +2
- Computer Use (Retrieve) +2
- Energy Weapons +1
- First Aid +4
- Influence +1
- Life Science (Microbiology) +3
- Medicine (General Medicine) +5
- Repair +1
- System Operation (Medical) +4
- Trivia +2
- Unarmed Combat +1
Non-Professional Skills:
- Fencing +2
- Gymnastics +2
Edges: Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)
Reactions:
- Quickness +1
- Savvy +3
- Stamina +1
- Willpower +2
Defense: 8
Health: 8
Courage: 4
Renown: 0
Personal Development: Diplomat's Child Professional Development: Ship's Doctor
Melissa Bainbridge, Human Operations Officer
Species: Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)
Profession: Starship Officer - Operations Officer
- Strength 5 (-1)
- Agility 6 (0)
- Vitality 7 (0)
- Intelligence10 (+2)
- Perception 10 (+2)
- Presence 12 (+3)
- Stamina 0
- Quickness +2
- Willpower +4
- Savvy +3
- Health 6
- Defence 7
- Initiative +2
- Athletics 2
- Computer Use (Encryption) 3
- Engineering Systems (Communications) 6
- First Aid 1
- Knowledge: Culture (Human) 4
- Knowledge : History (Human ) 4
- Knowledge : Politics (Human) 3
- Knowledge: Specific World (Quandor IV) 3
- Language: Federation Standard 6
- Language: Klingon 6
- Language: Ferengi 2
- Language: Orion 2
- Observe Listen 2
- Ranged Combat: Energy Weapons 1
- Repair (Communications) 4
- Science: Physical (Mathematics) 1
- Science: Space 2
- System Operation (Communications, Sensors) 5
- Unarmed Combat: Starfleet Self-Defence 1
Edges: Promotion 3 (Lieutenant-Commander), Command
Professional Abilities
- Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)
- Station Proficiency (Reroll one System Operations roll per game session, taking either roll)
- Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)
- Eyes on the board (Add perception modifier to System Operations rolls).
- Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)
Jaro Tomas, Bajoran Engineering Officer
[[1]]
Species: Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)
Profession: Starship Officer - Engineering Officer
- Strength 9 (+1)
- Agility 7 (0)
- Vitality 7 (0)
- Intellect 10 (+2) (Favored)
- Perception 7 (0)
- Presence 5 (-1)
- Stamina +1
- Quickness 0
- Willpower +2 (Favored)
- Savvy 0
- Health 8
- Defence 7
- Initiative +2
- Computer Use 4
- Construct 2
- Craft: Sewing 1
- Engineering: Propulsion (Warp) 3
- Engineering: Structural (Metallurgy) 3
- Engineering: Systems (Power) 2
- Knowledge: Culture (Bajoran) 3
- Knowledge: History (Bajoran) 2
- Knowledge: Politics (Bajoran) 2
- Knowledge: Religion (Bajoran) 4
- Knowledge: Specific World (Bajor) 3
- Persuade 1
- Ranged Combat: Energy Weapons 1
- Repair 6
- Science: Physical 3
- Survival 1
- System Operations 2
- Unarmed Combat (Brawling) 3
Edges: Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased)
Professional Abilities
- Starship Duty (Engineering Officer)
- Engineering Certification (Can use all Engineering group skills Untrained)
Michael A. Flannagan, Human Chief Tactical Officer
Species: Human
- Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)
- Human Spirit (+1 Courage)
- Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)
Profession: Starship Officer Professional Skills: Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat* Professional Ability: Starship Duty Elite Profession: Starship Security Officer Professional Skills: First Aid, Inquire, Investigate, Observe, System Operation, Tactics Professional Ability: Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)
Attributes:
- Strength 8 (+1)
- Intellect 8 (+1)
- Agility 10 (+2)
- Vitality 8 (+1)
- Presence 7 (+0)
- Perception 9 (+1)
Cultural Skills:
- Culture 5
- History 3
- Politics 3
- Religion 3
- Coventry Station 4
- Federation Standard 6
- Cardassian 2
Professional Skills:
- Computer Use (Hacking) +4
- Repair +3
- System Operation (Tactical) +5
- System Engineering +1
- Energy Weapons +4
- Tactics (Space) +2
- Starfleet Unarmed Combat +3
- Athletics +1
- Observe +2
- Investigate +2
Non-Professional Skills:
- Knitting +2
- Piano +2
Edges: Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer) Flaws: None
Reactions:
- Quickness +2
- Savvy +1
- Stamina +1
- Willpower +3
- Defense 9
- Health 9
- Courage 4
- Renown 0
Development and Advancement Personal Development: Scientific Upbringing
- Computer Use +2
Repair +1, System Operation +1, Systems Engineering +1
- Edge: Meticulous (bonus to extended tests)
Professional Development: Tactical Officer Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2 Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1
Advancement 1:
- Edge: Promotion (Lieutenant)
- Edge: Command (Security Officer)
- Professonal Skill: Observe +1
Advancement 2:
- Non-Professional Skill: Knitting +1
- Non-Professional Skill: Piano +1
- Professional Skill: Investigate +1
NPCs (Shipboard)
- Captain Ra-Garda, Efrosian, commanding officer
- Commander Akun Zabo, Iotian, executive officer
- Lieutenant Mera Iskan, Human, Security
- Ensign Tul, Napean, Security
- Lieutenant Amitabh Rapuri, Human, Engineer
- Dr. T'Prani, Vulcan, Doctor
- Ensign Cherste, Velorian, bridge officer/helm
- Lieutenant Umarev, Andorian, bridge officer/ops