Star Trek Odyssey Play By Post

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Revision as of 17:23, 20 September 2013 by 72.91.78.111 (talk) (t'kor Idrani, Andorian Science Officer)
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This is a wiki page for organizing and collecting information for the play-by-post game "Star Trek: Odyssey", using Decipher's CODA rule set.

The GM is Vektunaxa.

Characters

Taris Barel, Romulan Helmsman

Species: Romulan

Species Abilities:

  • Skill Focus (Keen Hearing)
  • The Discipline of D'era
  • Glory
  • Surveillance

Profession: Starship Officer (Flight Control Officer- Command)

Professional Abilities: Starship Duty, Astrogation, Natural Navigator (+4 to Astrogation rolls), Surfing Space-Time


Attributes:

  • Strength: 6 (+0)
  • Agility: 9 (+1)
  • Intellect: 10 (+2, Favored)
  • Vitality: 7 (+0)
  • Persuasion: 11 (+2)
  • Perception: 8 (+1, Favored)

Reactions:

  • Quickness: +1 (Favored)
  • Savvy: +3
  • Stamina: +0
  • Willpower: +2

Species Skills:

  • Culture (Romulan) 3
  • History (Romulan) 3
  • Specific World (Romulus) 3
  • Language: Federation Stnd 6
  • Language: Romulan 5

Skill:

  • Propulsion Engineering +2
  • System Engineering +1
  • Space Science +1
  • Computer Use +1
  • Administration +1
  • Athletics +1
  • Repair +2
  • System Operation (Flight Control) +5
  • Computer Use +2
  • Space Science (Astrogation) +5
  • System Engineering (Flight Control) +2
  • Energy Weapons +2
  • Survival +2
  • Starfleet Self Defense +1
  • Influence +1
  • Negotiate +2
  • Inquire +1
  • Persuade +1

Health: 7

Renown:

Courage: 3


Edges: Skill Focus (3D Thinking), Promotion x3 (Lieutenant Commander)

Flaws: Low Pain Threshold, Proud

Personal Development: Engineering Brat

Professional Development: Hot Shot Pilot


Diego Montoya, Human Chief Medical Officer

Species: Human

Species Abilities:

  • Adaptable (+2 to either Stamina, Quickness, or Willpower)
  • Human Spirit (+1 Courage)
  • Skilled (Add +2 skill levels to one skill, or +1 to two skills)

Profession: Starship Officer / Starship Medical Officer

Professional Abilities: Starship Duty, General Medicine (+2 to Medicine tests)

Attributes:

  • Strength 7 (+0)
  • Intellect 10 (+2)
  • Agility 8 (+1)
  • Vitality 8 (+1)
  • Presence 10 (+2)
  • Perception 8 (+1)

Species Skills:

  • Culture (Human) 3
  • History (Human) 2
  • Politics (Human) 4
  • Specific World (Earth) 3
  • Federation Standard 6
  • Vulcan 4
  • Spanish 4
  • Orion 2
  • Klingon 2
  • Ferengi 1

Professional Skills:

  • Administration +2
  • Athletics +2
  • Computer Use (Retrieve) +2
  • Energy Weapons +1
  • First Aid +4
  • Influence +2
  • Life Science (Microbiology) +3
  • Medicine (General Medicine) +5
  • Repair +1
  • System Operation (Medical) +4
  • Trivia +2
  • Unarmed Combat +1

Non-Professional Skills:

  • Fencing +2
  • Gymnastics +2

Edges: Confident, Promotion 3 (Lt.-Cmdr), Command (CMO)

Reactions:

  • Quickness +1
  • Savvy +3
  • Stamina +1
  • Willpower +2

Defense: 8

Health: 8

Courage: 4

Renown: 1

Personal Development: Diplomat's Child Professional Development: Ship's Doctor


Melissa Bainbridge, Human Operations Officer

Species: Human (Adaptable, +2 to Willpower; Human Spirit, +1 Courage; Skilled, +1 to Engineering: System and Repair)

Profession: Starship Officer - Operations Officer

  • Strength 5 (-1)
  • Agility 6 (0)
  • Vitality 7 (0)
  • Intelligence10 (+2)
  • Perception 10 (+2)
  • Presence 12 (+3)
  • Stamina 0
  • Quickness +2
  • Willpower +4
  • Savvy +3
  • Health 6
  • Defence 7
  • Initiative +2
  • Athletics 2
  • Computer Use (Encryption) 3
  • Engineering Systems (Communications) 6
  • First Aid 1
  • Knowledge: Culture (Human) 4
  • Knowledge : History (Human ) 4
  • Knowledge : Politics (Human) 3
  • Knowledge: Specific World (Quandor IV) 3
  • Language: Federation Standard 6
  • Language: Klingon 6
  • Language: Ferengi 2
  • Language: Orion 2
  • Observe Listen 2
  • Ranged Combat: Energy Weapons 1
  • Repair (Communications) 4
  • Science: Physical (Mathematics) 1
  • Science: Space 2
  • System Operation (Communications, Sensors) 5
  • Unarmed Combat: Starfleet Self-Defence 1

Edges: Promotion 3 (Lieutenant-Commander), Command

Professional Abilities

  • Duty Officer (+2 bonus to Systems Operations rolls involving specialties, -4 on rolls not involving specialties)
  • Station Proficiency (Reroll one System Operations roll per game session, taking either roll)
  • Cool under pressure (Ignore penalties due to distractions when making System Operations rolls)
  • Eyes on the board (Add perception modifier to System Operations rolls).
  • Cross Trained (add intelligence modifier when using professional skills of other starfleet elite professions)

Jaro Tomas, Bajoran Engineering Officer

[[1]]

Species: Bajoran (Artistic, +1 to Crafts; Faithful, +2 to Religion (Bajoran); Pagh, +1 to Courage)

Profession: Starship Officer - Engineering Officer

  • Strength 9 (+1)
  • Agility 7 (0)
  • Vitality 7 (0)
  • Intellect 10 (+2) (Favored)
  • Perception 7 (0)
  • Presence 5 (-1)
  • Stamina +1
  • Quickness 0
  • Willpower +2 (Favored)
  • Savvy 0
  • Health 8
  • Defence 7
  • Initiative +2
  • Computer Use 4
  • Construct 2
  • Craft: Sewing 1
  • Engineering: Propulsion (Warp) 3
  • Engineering: Structural (Metallurgy) 3
  • Engineering: Systems (Power) 2
  • Knowledge: Culture (Bajoran) 3
  • Knowledge: History (Bajoran) 2
  • Knowledge: Politics (Bajoran) 2
  • Knowledge: Religion (Bajoran) 4
  • Knowledge: Specific World (Bajor) 3
  • Persuade 1
  • Ranged Combat: Energy Weapons 1
  • Repair 6
  • Science: Physical 3
  • Survival 1
  • System Operations 2
  • Unarmed Combat (Brawling) 3


Edges: Alert, +2 to Initiative; Fit, +1 to all Physical Tests; Innovative (Ability to be purchased)

Professional Abilities

  • Starship Duty (Engineering Officer)
  • Engineering Certification (Can use all Engineering group skills Untrained)

Michael A. Flannagan, Human Chief Tactical Officer

Species: Human

  • Adaptable (+2 to either Stamina, Quickness, or Willpower; added to Willpower)
  • Human Spirit (+1 Courage)
  • Skilled (Add +2 skill levels to one skill, or +1 to two skills; I used Knitting and Piano)

Profession: Starship Officer Professional Skills: Athletics, Computer Use, Energy Weapons, Knowledge*, Repair, Survival, Unarmed Combat* Professional Ability: Starship Duty Elite Profession: Starship Security Officer Professional Skills: First Aid, Inquire, Investigate, Observe, System Operation, Tactics Professional Ability: Security Protocols (Add half of Computer Use as affinity bonus to System Operations (Tactical) tests)

Attributes:

  • Strength 8 (+1)
  • Intellect 8 (+1)
  • Agility 10 (+2)
  • Vitality 8 (+1)
  • Presence 7 (+0)
  • Perception 9 (+1)

Cultural Skills:

  • Culture 5
  • History 3
  • Politics 3
  • Religion 3
  • Coventry Station 4
  • Federation Standard 6
  • Cardassian 2

Professional Skills:

  • Computer Use (Hacking) +4
  • Repair +3
  • System Operation (Tactical) +5
  • System Engineering +1
  • Energy Weapons +4
  • Tactics (Space) +2
  • Starfleet Unarmed Combat +3
  • Athletics +1
  • Observe +2
  • Investigate +2

Non-Professional Skills:

  • Knitting +2
  • Piano +2

Edges: Meticulous (Bonus to extended tests), Promotion (Lieutenant), Promotion: Command (Security Officer) Flaws: None

Reactions:

  • Quickness +2
  • Savvy +1
  • Stamina +1
  • Willpower +3
  • Defense 9
  • Health 9
  • Courage 4
  • Renown 0

Development and Advancement Personal Development: Scientific Upbringing

  • Computer Use +2

Repair +1, System Operation +1, Systems Engineering +1

  • Edge: Meticulous (bonus to extended tests)

Professional Development: Tactical Officer Computer Use (Hacking) +2, Culture +2, Energy Weapons +3, Repair +2, System Operation (Tactical) +4, Tactics (Space) +2, Starfleet Unarmed Combat +2 Athletics +1, Observe +1, Investigate +1, Energy Weapons +1, Unarmed Combat +1

Advancement 1:

  • Edge: Promotion (Lieutenant)
  • Edge: Command (Security Officer)
  • Professonal Skill: Observe +1

Advancement 2:

  • Non-Professional Skill: Knitting +1
  • Non-Professional Skill: Piano +1
  • Professional Skill: Investigate +1


t'kor Idrani, Andorian Science Officer

Species: Andorian

Species Abilities:

  • Antennae (Detect subtle environmental changes and pinpoint faint sounds)
  • Keth: Clan Aldin; provides a bonus to a Science skill, along with a specialty.
  • Redundant Circulation: Less vulnerable to cold (+2 to Stamina rolls against cold), but more vulnerable to poison (-1 to Stamina rolls against poisons)

Profession/Elite Profession: Starship Officer / Starship Science Officer

Edges: Innovative (Technophile professional ability), Skill Focus: Keen Hearing (from antennae), High Pain Threshold

Flaws: None

Professional Abilities:

  • Starship Duty
  • Journeyman (Can use all Science skills untrained, automatic specialty with each Science skill)
  • Technophile (Double equipment bonuses and lessen equipment penalties for Construct, Engineering and Repair tests)

Attributes:

  • Strength 9 (+1)
  • Intellect 10 (+2)
  • Agility 8 (+1)
  • Vitality 8 (+1)
  • Presence 8 (+1)
  • Perception 8 (+1)

Cultural Skills:

  • Culture +4
  • History +5
  • Politics +3
  • Religion +2
  • Specific World +4
  • Federation Standard +6
  • Andorian +6

Professional Skills:

  • Athletics +3
  • Computer Use (Retrieve) +3
  • Energy Weapons +1
  • Repair +2
  • Unarmed Combat +2
  • Construct +1
  • Investigate +2
  • Life Science (Xenozoology) +3
  • Physical Science (Physics) +3
  • Planetary Science (Planetology) +3
  • Space Science (Stellar Cartography) +5
  • System Operation (Sensors) +2

Non-Professional Skills:

  • Dance +1
  • Sculpture +2
  • System Engineering +1


Reactions:

  • Quickness +1
  • Savvy +1
  • Stamina +1
  • Willpower +2

Defense: 8 Health: 9 Courage: 3 Renown: 0


Personal Development: Artistic Upbringing

Professional Development: Basic Science Officer

Notes:

  • One Pet: 'Oba' an Andorian Capybara

NPCs (Shipboard)

  • Captain Ra-Garda, Efrosian, commanding officer
  • Commander Akun Zabo, Iotian, executive officer
  • Lieutenant Mera Iskan, Human, Security
  • Ensign Tul, Napean, Security
  • Lieutenant Amitabh Rapuri, Human, Engineer
  • Dr. T'Prani, Vulcan, Doctor
  • Ensign Cherste, Velorian, bridge officer/helm
  • Lieutenant Umarev, Andorian, bridge officer/ops


The USS Memphis

  • New Orleans Class Frigate (Second Design Refit)
  • Starfleet Registry: NCC-61882
  • Officers and Crew: 325
  • Ship's Motto: Imaginari. Cogitare. Facere.
  • Unoffical Motto: The Blue is True
  • Launched: 2365, Beta Antares Fleet Yard, Antares B
  • Last Assignment: Primary Mission: Scientific survey and mapping mission of several newly detected dark matter nurseries along the border of the Gorn Hegemony to be conducted in cooperation with the Gorn Science Authority. Secondary mission: Diplomatic mission to blunt advances by Klingon envoys to bring the Gorn into the Klingon Empire. The ship vanished in route, never arriving at destination.
  • Declared Lost: 2371

Senior Staff

  • Commanding Officer: Captain Rixx Jaro, Bolian [male]
  • Executive Officer: Commander Vijay Ramaswamy, Human [male]
  • Chief Operations Officer (2nd Officer): Lieutenant Commander Klaw, Betelgeusian [male]
  • Chief Diplomatic Officer (3rd Officer): Lieutenant Commander Alanni, Deltan [female]
  • Chief Tactical Officer/Security Chief: Lieutenant Keval Ch'Reiji, Andorian [male]
  • Flight Control Officer: Ensign Melnis, Benzite [male]
  • Chief Engineering Officer: Lieutenant T'Vall, Vulcan [female]
  • Chief Medical Officer: Doctor M'isha, Caitian [female]
  • Chief Science Officer: Lieutenant t'Kor Idrani Imaru, Andorian [female]
  • Ship's Counselor: Lieutenant Sarai Yisrael, Human [female]