Hiram "Geno" Genovese

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A character in the Corsairs of Terra campaign. Played by Mr. Kent.


Hiram "Geno" Genovese

  • Expert
  • Level 1, 0/1510
  • Homeworld: Luna
  • Background: Comm Crew
  • Training: Xenoarchaeologist


  • AC: 7
  • HP: 6/6
  • System Strain: 0/10
  • Revolver: +0 to hit, 1d8 damage, 30/100m, 6/6 rounds.

Attributes

  • STR 12 +0
  • INT 18 +2
  • WIS 09 +0
  • DEX 08 +0
  • CON 10 +0
  • CHA 14 +1

Saving Throws

  • Physical Effect 16
  • Mental Effect 15
  • Evasion 12
  • Tech 11
  • Luck 14

Skills:

  • Computer/0
  • Combat/Gunnery/0
  • Culture/Spacer/0
  • Culture/Traveller/0
  • History/0
  • Language/0
  • Perception/0
  • Persuade/0
  • Science/0
  • Tech/Posttech/0
  • Tech/Astronautic/0
  • Vehicle/Land 0

Languages

  • English
  • Spanglish
  • Mandarin
  • German

Gear

  • Readied (limit 6)
    • Revolver (+0 to hit, 1d8 damage)
    • 200cr
  • Stowed (limit 12)
  • Non-Encumbering
    • TL4 Backpack

Bio

Geno grew up the son of spacer parents, his mother a technician and his father a linguist turned diplomat. In his family's travels he learned to appreciate the strange cultures he would encounter and made it his life's goal to learn as much as he can about alien life.

  • Goals:
    • We Come in Peace: Successfully negotiate with an alien party
    • Collector: Obtain an alien relic or item of cultural significance
    • Strange Visitor: Discover a previously unknown alien settlement
    • Fundraiser: Make a nice fortune to fund scholarly expeditions


Skills/Level


Gear (Readied)

  • Backpack
  • Leather jack armor (AC7)
  • Revolver

Gear (Stowed)

  • Ammo x2
  • Atmofilter
  • Scout report
  • Vacc suit
  • Lazarus patch x2
  • Translator torc (Hindi/Bantu)
  • Power cell A

Gear (Non-encumbering)

  • 200 credits


BIO Geno grew up the son of spacer parents, his mother a technician and his father a linguist turned diplomat. In his family's travels he learned to appreciate the strange cultures he would encounter and made it his life's goal to learn as much as he can about alien life.

Languages:

  • English
  • Spanglish
  • Mandarin
  • German

Goals:

  • We Come in Peace: Successfully negotiate with an alien party
  • Collector: Obtain an alien relic or item of cultural significance
  • Strange Visitor: Discover a previously unknown alien settlement
  • Fundraiser: Make a nice fortune to fund scholarly expeditions