Ringeye the Sharp
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Background
Geoffri Ringeye is from Duck Ferry in Sartar. His mother was the Deathdrake Magdalene, his father Godfrey Ringeye the Healer. Geoffri learned from them both, but when the ducks were blamed for Starbrow's Rebellion, there was a series of pogroms and Geoffri lost his father, and the family lost its home. His mother perished soon after. But before they died they transferred their quest to Geoffri. Antonius Ringeye had been a famous Rune Priest, and it was only during his time that the Ringeye clan had possession of all their ancestral heirlooms. Since then they have been scattered to the winds, and Geoffri wishes to gather them together once again. To do so will summon the furthest-flung of the Ringeye descendants, and the artifacts can work together to accomplish great things. Since the ducks have lost their homes, Geoffri believes it to be his fate to recover the heirlooms, and use them to allow the ducks to return to the lives promised them by old Sartar. He knows little enough, but he has clues here and there in the volume titled “Ducktales,” which he carries with him on his journey. He is only willing to discuss his quest with those scholars whom he trusts, and they are few indeed.
Character Details
- Name: Ringeye the Sharp (Geoffri)
- Cult: Initiate of Humakt
- Race: Duck
- Sex: Male
Characteristics
Str: 13, Con: 18, Siz: 5, Int: 13, Pow: 10, Dex: 18:, Cha: 10.
- Hit Points: 12
- Total Fatigue Points: 31
- Total Magic Points: 10
- Damage Bonus: -
Skill Groups
- Communication:
- (Plus 1.5 Bonus, round to 2)
- Bargain (5%)
- Fast Talk (5%)
- Orate (5%)
- Sing (15%)
- Language [Sartarite] (INTx5%) 70%
- Language [Trade Talk] (INTx3%) 42%
- Manipulation:
- (Plus 11 Bonus)
- Conceal (5%)
- Device (5%)
- Sleight (5%)
- Instrument [Pan Pipes ] (25%)
- Knowledge:
- (Plus 3 Bonus)
- Craft [Healer] (10%) 60%
- Evaluate (5%)
- First Aid (10%) 60%
- Lore [Duck] (5%) 40%
- Read/Write [Sartarite](0%) 20%
- Shiphandling (0%)
- Perception:
- (Plus 5.5 Bonus, round to 6)
- Listen (25%)
- Scan (25%) 60%
- Search (25%)
- Track (5%)
- Agility:
- (Plus 18.5 Bonus, round to 19)
- Boat (5%) 25%
- Climb (40%)
- Dodge (5%) 25%
- Jump (25%)
- Ride [Crocodile ] (5%) 25%
- Ride [Mule ] (5%)
- Swim (15%) (as a Duck) 95%
- Throw (25%)
- Stealth:
- (Plus 14.5 Bonus, round to 15)
- Hide (10%) 30%
- Sneak (10%) 30%
- Magic:
- (Plus 9.5 Bonus, round to 10)
- Ceremony (5%)
Magical Abilities
- Spirit Magic:
- Bladesharp 6
- Heal 4
- Protection 2
- Befuddle (2)
- Divine Magic:
- Turn Undead I
- Spirit Block I
- Truesword I
- Gifts/Geases:
- Recover Magic Points at Double Normal Speed <> Never Refuse a Challenge to One-on-One Combat.
- Increase a Raisable Characteristic by 1 point (Int 13 to 14) <> Pay Double Tithing Each Holy Day.
Hit Points and Armour
Location Name | Armour types | A.P. | H.P. | Enc. | Melee | Missile |
---|---|---|---|---|---|---|
Head | Plate+Leather or Cuirbouilli+Leather | 9 or 4 | 4 | 2.0 or 0.5 | 19-20 | 20 |
Left Arm | Plate+Leather or Cuirbouilli+Leather | 9 or 4 | 3 | 2.0 or 0.5 | 16-18 | 18-19 |
Right Arm | Plate+Leather or Cuirbouilli+Leather | 9 or 4 | 3 | 2.0 or 0.5 | 13-15 | 16-17 |
Chest | Plate+Leather or Cuirbouilli+Leather | 9 or 4 | 5 | 4.0 or 1.0 | 12 | 11-15 |
Abdomen | Plate+Leather or Cuirbouilli+Leather | 9 or 4 | 4 | 2.0 or 0.5 | 09-11 | 07-10 |
Left Leg | Plate+Leather or Cuirbouilli+Leather | 9 or 4 | 4 | 4.0 or 1.0 | 05-08 | 04-06 |
Right Leg | Plate+Leather or Cuirbouilli+Leather | 9 or 4 | 4 | 4.0 or 1.0 | 01-04 | 01-03 |
- Total Hit Points: 12 HP
- Total Armor ENC: 20.0 or 5.0
Weapons and Shields
- Attack Bonus: +xx%
- Parry Bonus: +xx%
Weapon/Shield Name | Damage | S.R. | A.P. | Attack % | Parry % | Range | Enc. |
---|---|---|---|---|---|---|---|
Broadsword (2H) | 1d8+1 | 7 | 12 | 75 | 75 | xx | 1.5 |
Shortsword (1H) | 1d6+1 | 7 | 10 | 50 | 50 | xx | 1.0 |
Dagger (1H) | 1d4+2 | 8 | 6 | 50 | 50 | xx | 0.5 |
Bow (self) | 1d6+1 | 1/5/9 | 5 | 50 | 50 | 90/120 | 0.5 |
Sling | 1d8 | 1/5/9 | xx | 50 | xx | 100/100 | 0.1 |
Fist | 1d3 | 8 | xx | 75 | 25 | xx | xx |
Kick | 1d4 | 8 | xx | 25 | 15 | xx | xx |
Grapple | xx | 5 | xx | 25 | 25 | xx | xx |
- Total Weapon ENC: xx
Equipment
- Weapons:
- Broadsword, Dagger, Self-Bow, Quiver of Arrows
- Armour:
- Plate + Leather, or Cuirbolli + Leather (Second Set is in Saddle Bag)
- Other:
- Belt Pouch: Purse
- Pack: Bedroll, Fire-starter, Torch, Waterskin, Rations, Cooking Gear, Fishhooks and Line, Sack, Bandages, Panpipes, “Ducktales” wrapped in a waterproof skin.
- Saddle Bag: (Second Set of Armor), Short Sword, One Set of Clothes, Warm Water-Resistant Cloak
Valuables:
Mounts
- Name: Strong-back
- Breed: Mule
Str: 29, Con: 13, Siz: 26, Int: 4, Pow: 10, Dex: 11.
- Damage Bonus/Minus: +2d6
- Move Rate: 12
Location Name | Armour types | H.P. | A.P. | Enc. | Location |
---|---|---|---|---|---|
Head | None | 7 | 1 | None | 17-20 |
Left Foreleg | None | 6 | 1 | None | 14-16 |
Right foreleg | None | 6 | 1 | None | 11-13 |
Forequarters | None | 8 | 1 | None | 08-10 |
Hindquarters | None | 8 | 1 | None | 05-07 |
Left Hindleg | None | 6 | 1 | None | 03-04 |
Right Hindleg | None | 6 | 1 | None | 01-02 |
- Total Hit Points: 20HP
- Attack Bonus: +8%
Attack | Damage | S.R. | Attack % |
---|---|---|---|
Bite | 1d3+2d3 | 3 | 33% |
Kick | 1d8+2d6 | 3 | 33% |
Rear and plunge | 2d8+2d6 | 3 | 33% |
Trample | 2d6+2d6 | 3 | 33% |
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