Blue Rose: Freedom Never Dies:Kraddoc
Kraddoc is a character in the campaign Freedom Never Dies, played by Ladegard.
Name: Kraddoc
Background: Night People
Role: 6th level Expert
Role Ability: Expertise
Alignment: Twilight
Nature: Enthusiastic / Apathetic
Heroic Calling: Judgment (atonement for oneself or others)
Background
In appearance, Kraddoc is a typical Night Person, almost 7 feet tall with too long limbs, bright yellow eyes and small fangs jutting from his jaw. It's only when he speaks that he begins to stand out, he's well-spoken and obviously educated.
Originally a simple work crew leader, his ability to learn and lead to his superiors sending him for training as an engineering officer. Although never one to revel in the cruelties available to him, it was while leading construction teams that he began to seriously consider moving against the Lich-King.
As he was continually promoted, he kept finding that he could extract better returns from his workers with a light hand. He also noticed that the humans had a thriving black market and underground resistance that moved people through his area. At first he simply turned a blind eye to this, but eventually the day came when he incorrectly filled out a work transit order for the number of people the human agent in his office needed to move. That was his first action for the Resistance, but hardly his last.
Abilities & Bonuses
Strength +1
Dexterity +0
Constitution +0
Intelligence +1
Wisdom +1
Charisma +2
Speed: 30'
Initiative: +0
Attack: +5 melee, +4 ranged
Defense: 18 (+4 dodge, +2 armour, +2 shield)
Toughness: +4
Fortitude: +2
Reflex (good): +5
Will (good): +6
Reputation: +2
Wealth: +22
Conviction: 5
Weapons
+4 Light crossbow (damage +3, critcal 19-20/x2, range 80')
+5 Dagger (damage +1, crital 19-20/x2)
+5 (+2 with shield) Longsword (damage +3, critical 19-20/x2)
Favoured skills
Bluff
Climb
Craft (pick one)
Diplomacy
Gather Information
Intimidate
Jump
Knowledge (Engineering)
Notice
Ride
Search
Sense Motive
Sneak
Survival
Favoured feats
Cleave
Great Cleave
Rage
Known skills
Bluff +11 / +13
Diplomacy +11 / +13
Gather Information +11
Intimidate +11 / +13
Knowledge (Engineering) +10
Notice +10
Sense Motive +10 / +12
Known feats
Armor Training (Light)
Inspire (Fear)
Inspire (Competence)
Inspire (Courage)
Leadership
Favors
Sensitive
Wealthy
Weapon Training
Traits
Carrying capacity
Darkvision
Light sensitivity
Equipment
Crossbow, Light
4 bundles of bolts
Dagger
Leather Armor
Shield, Heavy, Wooden
Explorers Outfit
Longsword
Courtiers Outfit
Signet Ring
Conditions
Bruised | Dazed | Staggered | Unconscious | |
0 | ||||
0 | ||||
Hurt | Wounded | Disabled | Dying | Dead |
Winded | Fatigued | Exhausted |
Recent uses of fatiguing arcana: 0