XCOM - The Beginning/Characters/Gerard "Gerry" Hadley
| Score | Mod | |||
| Strength | 15 | +1 | Attack Bonus | 1 |
| Intelligence | 12 | Physical Effect Save | 12 | |
| Dexterity | 14 | +1 | Mental Effect Save | 15 |
| Wisdom | 12 | Evasion Save | 14 | |
| Constitution | 12 | Technology Save | 16 | |
| Charisma | 09 | Luck Save | 13 | |
| Max | Current | |||
| Hit Points | 8 | 8 | Armor Class | 9 |
| Psi Points | (vs tech 3+) | 9 | ||
| System Strain |
| Weapon | AB | Damage | Range | Ammo |
|---|---|---|---|---|
| Glock 17 Semi-Auto | 0 | 1d6+1 | 30/100 | 17 |
| Taser | 0 | 1d8 (stun) | 10/20 | 2 |
| Unarmed | 0 | 1d2 | - | - |
| Skills | Level | Class? |
|---|---|---|
| Profession/Police | 0 | Y |
| Tactics | 0 | N |
| Security | 0 | Y |
| Bureaucracy | 0 | Y |
| Culture/Criminal | 0 | Y |
| Perception | 0 | Y |
| Science | 0 | Y |
| Tech/Medical | 0 | Y |
| Vehicle/Land | 0 | Y |
| Tech/Mechanical | 1 | Y |
| Computer | 0 | Y |
| Combat/projectile | 0 | hobby |
| Appearance | |
|---|---|
| Gear | |
| $ | 8000 |
| Background notes |