Yngols Syc
Yngols Syn
Yngols Syn is a male, high elf ranger in the Wide-Awake campaign and the guide of the fellowship. He serves the fearie queen of Morningstar court.
Character Sheet
Race: High Elf(Helf)
Class: Ranger 9
BAB: +9/+6/+3
NADS: Fort +7 Ref +10 Will +4
Attributes
St 18, Dx 20, Cn 12
In 13, Ws 12, Ch 10
Skills
Knowledge Nature 12/+13 Concentration 8/+9 Handle Animal 12/+13 Hide 12/+16 Move Silently 12/+16 Survival 12/+13 Ride 8 Knowledge Geography 8
Feats
Endurance^, Two-weapon fighting^, Improved Two-weapon fighting^ Dodge, Mobility, Two-weapon defense, Elusive Target (Negate damage of power attack by dodge target; if flanked, first attack by enemy dodge target misses automatically and attack roll to hit other enemy; if provoking opportunity attack, free trip if enemy misses.) Improved Two Weapon Defense^
Ranger Feats
Track, Swift tracker, Wild empathy, Favored enemy 1) Goblinoid +2 2) Magical Beast +4 3) Giant +4, Animal Companion, Woodland stride, and Evasion
Specials
- +2 Dexterity, -2 Constitution.
- Medium: As Medium creatures, elves have no special bonuses or penalties due to their size.
- Elf base land speed is 30 feet.
- Immunity to magic*sleep*effects, and a +2 racial*saving throw*bonus against enchantment spells or effects.
- Low-Light Vision: An elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
- Weapon Proficiency: Elves receive the*Martial Weapon Proficiency*feats for the longsword,*rapier, longbow (including composite longbow), and shortbow (including composite shortbow) as bonus feats.
- +2 racial bonus on*Listen,*Search, and*Spot*checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a*Search*check to notice it as if she were actively looking for it.
- Automatic Languages: Common and Elven.
Spells
1st 2nd 2 0
Animal Companion
Bonus HD Natural Armor Adj. Str/Dex Adj. Bonus Tricks Special
+4 +4 +2 3 Evasion
+link, share spells, devotion
Equipment
Weapons and Armor
- +1 Parrying handaxe (+1 insight to AC and saves)
- +2 Mithril Breastplate of Nimbleness (+5’ speed)
- Boots of Tracklessness (Constant pass w/o trace, 7 rounds of greater invisibility a day)
- Oak father (Amulet) barkskin, entangle, goodberry, plant growth, speak with plants and tree shape 1/day
- +2 Composite longbow of Str +4
Justin Cleaver
Justin, the Goblin's Hammer, is an intelligent longsword.
Justin Cleaver +1 Hunting longsword, (+4 damage to favored enemies)
- NG Int 18 Ws 10 Ch 18 Ego 22
- Speech, telepathy, read magic, read languages, 120’ darkvision, blindsense, hearing
- Lesser power(s): Intimidate 10, throw anything, cure moderate wounds on wielder 3/day
- Greater Power(s): See invisibility at will
- Special Purpose Kill goblinoids
- Dedicated power
- Mass Inflict light wounds