RQ6 Combat Effects
Revision as of 12:44, 2 October 2014 by 200.235.165.2 (talk) (Created page with " {| border="1" cellpadding="2" !width="100"|Special Effect !width="50"|Offensive !width="50"|Specific Weapon Type !width="50"|Specific ...")
Special Effect | Offensive | Specific Weapon Type | Specific Roll Stackable
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Special Effect | Offensive | Defensive | Specific Weapon Type | - | Accidental Injury X Attacker Fumbles | - | Arise X | - | Bash X Shields or Bludgeoning | - | Bleed X Cutting Weapons | - | Blind Opponent X Defender Criticals | - | Bypass Armour X Attacker Criticals X | - | Choose Location X See Description | - | Circumvent Parry X Attacker Criticals | - | Close Range X X | - | Compel Surrender X X | - | Damage Weapon X X | - | Disarm Opponent X X | - | Enhance Parry X Defender Criticals | - | Entangle X X Entangling Weapons | - | Flurry X Unarmed X | - | Force Failure X X Opponent Fumbles | - | Grip X Unarmed | - | Impale X Impaling Weapons | - | Kill Silently X Small Weapons See Description | - | Maximise Damage X Attacker Criticals X | - | Open Range X | - | Overextend | - | Opponent | - | X X | - | Pin Weapon X X Critical Only | - | Press Advantage X | - | Rapid Reload X X | - | Select Target X Attacker Fumbles | - | Slip Free X Defender Criticals | - | Stand Fast X | - | Stun Location X Bludgeoning Weapons | - | Sunder X Two Handed Weapons | - | Take Weapon X X Unarmed | - | Trip Opponent X X | - | Withdraw X | - |
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