D&D 5E Between Shadow And Flame:Main Page
Introduction
As night falls farmers bar their doors, and town watchmen huddle close around their lanterns. For an ill wind stirs in the great valley, the dead do not lay quiet in their graves, strange creatures are said to lurk in the forests, and at night flame can be seen atop the snow-capped mountains.
This is the wiki page for D&D 5e Shadow & Flame, a Play-by-Post in planning, that will be run on the rpg.net PbP forum. I'm Waiwode, the GM. We're at barebones right now, but more will be added as things get rolling.
Player Characters
Important Non-Player Characters
Heroes and Villains
Supporting Cast
Important Places
Natural
Dragonbone Lake
Dreadwood, The
Great Barrier Mountains
Green Heart, The
Guardians, The
Lake Tiral
Lake Vleris
Newhome
Northern Marches
Southern Marches
Winterhorn Range
Settlements
Blackpool
Gelinat
Holy Tiral
New Rhuth
Sasserine
Tal Ellindor
Vleris
Yul Ethyr
Yul Osru
A Brief History
No Elf still-living, less the Queen,witnessed the imprisonment of the God of Death, Morgath. His tomb has been lost for one thousand years.
Only the eldest Elves alive witnessed the Autumn Crusade, where the armies of the Elven Queen hunted down the priest-kings of Morgath, threw down their towers, and scattered their hosts.
No Dwarf still living witnessed the Dragon Rage, where Ixu Maugh, daughter of Tiamat, and her brood spread flame and destruction across this land. No Dwarf who lived within survived the sundering of Rhuth the Great, mightiest of the Dwarven Holds. No Dwarf still living remembers the Elven Queen wrapping layer after layer of enchantment around Tal Ellindor, hiding it from the Dragons and the rest of the world, and slipping into a deep, unending slumber.
Every Elf alive knows that the Elven Queen still sleeps, they share her dreams each night. They count their calendar in Years of the Queen's Slumber, as do we all.
No Human alive today witnessed the rise of Warlord Kulgur Voz, not fought in the great battles, nor witnessed the death of Fair King Leric, although many Elves and Dwarves alive today did.
Religion
Dwarf
Elf
Halfling
Human
Dragonborn
Gnome
Notes
Links
House Rules
Elves
High Elf NPCs suffer Dragonfear. They are at a Disadvantage on their Save versus a Dragon's Frightful Presence.
High Elves share the Queen's Dreams. Once per week they may meditate for eight hours, instead of four while pondering a matter of Lore. In the morning they may take an Advantage on any one Lore roll.