Rifts Mercenaries/Raymond Guilder
Raymund Guilder in RIFTS: Mercenaries[edit]
Attributes (Base/Final)
IQ 7/10 (Set to 10 due to OCC)
ME 12
MA 23
PS 13/18 (+2 Boxing, +2 Gymnastics, +1 Athletics)
PP 10/11 (+1 Gymnastics)
PE 4/7 (+1 Running, +2 Gymnastics)
PB 10
Spd 9/26 (+12 Running, +5 Athletics)
Other Stats
SDC 42/42
HP 13/13
Alignment: Unprincipled
OCC Skills
Radio: Basic 55%
Literacy: American 40%
Computer Operation 40%
Intelligence 47%
Pilot: Robots and Power Armor 56%
Pilot: Robot Combat: Elite- Titan Flying Power Armor
Pilot Tank 46%
Weapon Systems 55%
Read Sensory Equipment 40%
Running
W.P. Energy Pistol
W.P. Energy Rifle
Hand to Hand: Expert
OCC Related
Disguise 25%
Impersonation 50%
Gymnastics
Undercover Ops 60%
Electronic Countermeasures 40%
Prowl 38%
Boxing
W.P. Heavy Energy Weapons
Wilderness Survival 40%
Track Humanoid 35%
Field Armorer & Munitions Expert 40%
Performance 30%
Secondary
Cooking
Cooking 45%- Superior quality
Athletics (General)
Land Navigation 36%
Math: Basic 45%
W.P. Sword
Combat
Attacks/Melee: 5
Strike +0
Parry +4
Dodge +5
Roll +8
Pull +4
Initiative +5
Equipment
Personalized suit of Heavy Dead Boy Body Armor (painted to look like a skeleton covered in blue-green flames). A set of dress clothing, and a set of camouflage clothing for covert operations. Also a gas mask and air filter, tinted goggles, and an NG-S2 Basic Survival Pack. Flying Titan Power Armor (Dark Green Pattern), NG-57 (2d4/3d6, 500 ft, 10 shots)w/ 3 spare eclips, Wilk's 457 (3d6+2/1d6x10, 2000 ft, 30 shots) w/ 3 spare eclips, Vibro-sword (2d6), NG-P7 (1d4x10, 1200 ft., 8 shots) w/ 3 spare eclips, MP-23A (4d6/2d6x10, 1800 ft., 100 rnds) w/ 3 spare clips, 3 grenades: 2 NG Plasma (4d6, 12ft) 1 NG HE (3d4, 6ft), hand-held computer, robot medical kit, IRMSS, grappling hook, pair of handcuffs, and 50 feet (15.2m) of rope.
Cybernetics
Multi-Optic Eyes
Universal Headjack & Ear Implant
Built in Radio Transmitter & Receiver
Amplified Hearing
Ultra Hearing
Sound Filtration System
Wealth
4000 cr.
5000 in Black Market items