Yagura:SRD:Gnomes (Race)
RACE Background[edit]
Intro blurb, to get a sense of who they are as a people
Characteristic Looks as Heading[edit]
What they look like, how that relates to who they are.
Characteristic Mindset as Heading[edit]
How they think, worship, and what they value.
Characteristics of Society as Heading[edit]
How they make their way in the world, how their society is structured.
Characteristic Relations as Heading[edit]
How they view other races. Subsection describing opinions about each of the other races
RACE Names[edit]
How they get their names Subsection with examples for male, female.
RACE Traits[edit]
- –2 Strength, +2 Constitution.
- Humanoid (Gnome)
- Small: As a Small creature, you gain a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, a –4 size penalty on special attack (bull rushes, grapples, overruns, and trips) checks, and a +4 size bonus on Hide checks, but you use small weapons and armor, and your lifting and carrying limits are three-quarters of those of a Medium character.
- Gnome base land speed is 20 feet.
- Low-Light Vision: A rock gnome can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. He retains the ability to distinguish color and detail under these conditions.
- Weapon Familiarity: Rock gnomes may treat gnome hooked hammers as martial weapons rather than exotic weapons.
- +2 racial bonus on saving throws against illusions.
- Add +1 to the Difficulty Class for all saving throws against illusion spells cast by rock gnomes. This adjustment stacks with those from similar effects.
- +1 racial bonus on attack rolls against kobolds and goblinoids.
- +4 dodge bonus to Armor Class against monsters of the giant type. Any time a creature loses its Dexterity bonus (if any) to Armor Class, such as when it’s caught flat-footed, it loses its dodge bonus, too.
- +2 racial bonus on Listen checks.
- +2 racial bonus on Craft (alchemy) checks.
- Automatic Languages: Common and Gnome.
- Bonus Languages: Draconic, Dwarven, Elven, Giant, Goblin, and Orc. In addition, a rock gnome can speak with a burrowing mammal (a badger, fox, rabbit, or the like, see below). This ability is innate to rock gnomes. See the speak with animals spell description.
- Spell-Like Abilities: 1/day—speak with animals (burrowing mammal only, duration 1 minute). A rock gnome with a Charisma score of at least 10 also has the following spell-like abilities: 1/day—dancing lights, ghost sound, prestidigitation. Caster level 1st; save DC 10 + rock gnome’s Cha modifier + spell level.
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
20 years | +2d6 | +4d6 | +6d6 |
Middle Age | Old | Venerable | Max Age Modifer |
---|---|---|---|
60 years | 110 years | 150 years | 5 |
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 3’ 0” | +2d4 | 40 lb. | × (1) lb. |
Female | 2’ 10” | +2d4 | 35 lb. | × (1) lb. |