Happ
A character in Dwimmermount: If Trouble Was Money
Rank
- Human Fighter 0
- XP: 0/100
- Alignment
- Henchman of Savia
Attributes
- 13 STR (+1 to hit, dmg in melee)
- 09 INT
- 06 WIS (+1 penalty to spell and magic item saves)
- 09 DEX
- 13 CON (+1 HP per HD)
- 06 CHA (-1 reaction roll)
Skills
- Languages
- Common (spoken, written)
- General Proficiencies
- Class Proficiencies
Combat
- AC 6
- HP 2
- Movement Rate 60/20/60
- Initiative Modifier 0
- Attacks
- Primary Melee Attack: Morning Star, 10+ attack throw, 1d10+1 dmg
- Primary Ranged Attack: Sling, 11+ attack throw, 1d4 dmg
- Saves:
- 16 Petrification & Paralysis
- 15 Poison & Death
- 17 Blast & Breath
- 18 Staves & Wands (WIS penalty included)
- 19 Spells (WIS penalty included)
Equipment
- Plate Mail 6 stone
- Morning Star 1 stone
- Arbalest crossbow 1 stone
- Bolts x20 1 item
- Dagger 1 item
- Belt, leather
- Pouch
- Tinderbox 1 item
- Pouch
- Backpack (holds 4 stone) 1 item
- One week standard rations 1 item
- Waterskin 1 item
- Torches x6 1 item
- Military oil x2 2 items