Happ
A character in Dwimmermount: If Trouble Was Money
Rank[edit]
- Human Fighter 3
- XP: 4,501/8,000
- XP Bonus: 5%
- Alignment
- Henchman of Savia
Attributes[edit]
- 13 STR (+1 to hit, dmg in melee)
- 09 INT
- 06 WIS (+1 penalty to spell and magic item saves)
- 09 DEX
- 13 CON (+1 HP per HD)
- 06 CHA (-1 reaction roll)
Skills[edit]
- Languages
- Common (spoken, written)
- General Proficiencies
- Animal Training
- Class Proficiencies
- +2 damage to melee and missile attacks
- Fighting Style - Weapon & Shield (+1 AC)
- TBD
Combat[edit]
- AC 6
- HP 7 (total permanently reduced by 3)
- Movement Rate 60/20/60
- Initiative Modifier 0
- Attacks
- Primary Melee Attack: Morning Star, 9+ attack throw, 1d10+3 dmg
- Primary Ranged Attack: Arbalest Crossbow, 10+ attack throw, 1d8+2 dmg
- Secondary Ranged Attack: Sling, 10+ attack throw, 1d4+2 dmg
- Saves:
- 14 Petrification & Paralysis
- 13 Poison & Death
- 15 Blast & Breath
- 16 Staves & Wands (WIS penalty included)
- 17 Spells (WIS penalty included)
Equipment[edit]
- Plate Mail 6 stone
- Morning Star 1 stone
- Arbalest crossbow 1 stone
- Bolts x20 1 item
- Dagger 1 item
- Belt, leather
- Pouch
- Tinderbox 1 item
- Pouch
- Backpack (holds 4 stone) 1 item
- One week standard rations 1 stone
- Waterskin 1 item
- Torches x5 1 item