Mereen Leelal Dagobah

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Princess Mereen Leelal Dagobah

Refresh: 2


Aspects:

High Concept: Princess Royal of The Planet Quagmeera

Trouble: Hunted by Empress Mechanica's Game Wardens

Aspect 3: Commander Kat Cartwright of the United Star Patrol

Aspect 4: Gorn (Quagmeeran Woola)

Aspect 5: The Savage Beauty


Skills:

Great (+4) Lore

Good (+3) Athletics, Fight

Fair (+2) Notice, Shoot, Stealth

Average (+1) Deceive, Physique, Provoke, Rapport


Stress:

Physical O O O O

Mental O O O


Consequences:

Mild: _________________________

Moderate: _____________________

Severe: _______________________


Stunts:

Fight: Spear Maiden of the Mire

Lore: Beast Whisperer, Child of Quagmeera, Weir Witch


Weapons:

Bolas:

Cast Net:

Crysknife:

Laser Trident:


Stunt Explanations:

Beast Whisperer: Your animalistic Quagmeeri nature gives you a greater insight and understanding of the bestial psyche than that of other more civilized galactic races. +2 to create advantage or overcome with Lore when you try to calm or communicate with animals.

Child of Quagmeera: The savage primitives of Quagmeera are renown throughout the Imperium for their ability to move quickly and quietly through the impenetrable swamplands of their home world as they stalk and track dangerous prey. You may roll Lore instead of Stealth whenever you are in the wilderness, and may also roll Lore instead of Investigate for tracking in those areas.

Spear Maiden of the Mire: You are trained in the brutal ways of the fearsome Marsh Warriors of Quagmeera. +2 to Fight rolls when using the traditional arms of a Quagmeeri fighter.

Weir Witch: As a daughter of House Dagobah you can not only communicate with animals but also have the power to control them out right as well. Once per scene you may spend a fate point to place the aspect Controlled on an animal or small group of animals (flock, pack, pride, school, swarm or small herd etc). This is automatic--no roll needed. The aspect is free-taggable by you the first time and lasts for the entire scene or until you dispel it. You must be able to physically see the animal or animals to be controlled. This ability does not work if blindfolded or otherwise visually impaired.