All-purpose Light Infantry Combat Emissary

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ALICE (All-purpose Light Infantry Combat Emissary ) Concept: Corporate experiment on the run Trouble: Glitched prototype Others: Unknown cyberware and alterations, Never say die, Make them pay

Wood/Forcefull +4 Fire/Flashy +0 Earth/Careful +3 Metal/Clever +3 Water/Quick +0

Kung Fu: Implacable Fist Balance Attenuators: You get a +2 bonus to defend against attempts to create an advantage based on unbalancing, pushing, tripping, or knocking over the defender. If a technique from an opponent instead allows them to create such an advantage with free invocations, one less free invocation is granted though the advantage is still created.

Reflexive Defense Matrix: You gain 2 Armor against any physical attack you are aware of.

Regenerative Nanobots: If you defend with style, you may remove your physical 1 stress box or convert another physical stress box to 1 lower instead of taking a boost.

Target Acquired: Move at least 1 zone and make an attack using Forceful or make a Careful attack on a target that just moved into your zone on their last action. Add 2 shifts to any stress you deal with this attack.

Maka Wara: When you tie on an attack using Forceful or Careful for defense you can inflict a 2 point shift physical attack instead of taking a boost.

After all they did to me: You may always use Forceful Approach to defend against attempts to cower, intimidate, or provoke you. Gain 2 Armor Rating against any attacks based on such attempts.

Integrated Counter Directives: Spend 1 Fate Point to use the shifts from your last Careful defense roll as a bonus to your next Forceful attack (minimum +3 bonus). This attack also reduces any Armor Rating the defender has by 2.

Stunts Predictive Algorithm: +2 bonus to use Clever to create an advantage based on exploiting known weaknesses in an opponent’s fighting style or tactics.

Dermal Weave: Gain an additional Chi Armor invocation per scene.

Refresh: 1 Jianghu Rank: 2