OVP Herald

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Bio[edit]

Super Name: The Herald Secret Identity: Selena White Age: 27 In-Costume Looks: Ancient Egyptian, with brown eyes, tanned skin, brown hair up in gold Eye of Ra barrette, white flowing dress, gold lotus sash, silver eyes of Heru earrings, Collar of the Iryetra, gold ankh bindi, Egyptian style kohl, sistrum, gold sandals, silver cat armlet.

Out of Costume Looks: 5'7", 180 lbs, Caucasian, brown eyes, brown hair worn down, light skin, white blouse, blue capris (or black slacks), Collar of the Iryetra (lazuli eye), silver ankh necklace, silver scarab bangle, navy blue mary janes.

Personality: Usually quiet and bookish when out of Heroic form, she tends to be kind and wistful outside of the classroom. As a teacher, she is gentle but firm in her lessons. In her heroic form, her sense of justice intensifies, as does her reverence for Bast and the Netjeru. Her sense of irony and sarcasm remain in both forms, as does the look in her eyes of a woman that's seen beyond the stars.

History: Born and raised in Kansas City, Selena gained degrees in archaeology and Egyptology before being hired as a teacher and consultant of the local university (and their representative on digs). She found the Collar of the Iryetra in a temple of the fringes of the Ancient Egyptian empire while on a dig. She placed it on, and a vision came to her. It was the most powerful she'd had since she was a child, and Bast directly told her about her being one of her champions and her spiritual daughter. Selena accepted Bast's task for her and became the Herald for the first time.

It was her work investigating a necromantic cult where she met Ibet for the first time. A cat that could talk was strange to her. Stranger still was her ability to disappear for hours at a time, only to reappear at just the right time to give a piece of advice (or distract the occasional guard) that lead Herald to keep her as a familiar and pet. Ibet's pastime of where she goes when she disappears is still a mystery to Herald. For now, she just hopes the black mau trots home in time for supper.

Herald's investigation into an artefact theft ring brought her into contact with Rai Kinsuke, a shapeshifting nekojin from a slightly altered future where after escaping some tragic fate in a different world, the inujin and nekojin did what dogs and cats are stereotypically known to do; fight. Except in their case, it was more espionage than open feuding. Together with Rai, Herald tracked down the Mirror of Nebthet, a magical (and semi-sentient) artefact that allowed the user to jump universes. They went on many adventures together to find the missing pieces of the WosYienpu, a powerful artefact that, in the wrong hands, could wipe out an entire species. Along the way, they met many other heroes and worldshapers both willing and unwilling to aid them. Once the crisis averted, Rai saw fit to jump in and out of Herald's life whenever she was in the area or wanted to visit.

Herald has taken to being a cleanser of undead since settling back in her home world, taking interfaith missions and some police assignments alike.

Recent Accomplishments: Having been teleported to Phoenix, AZ after finishing a job cleansing a church's graveyard, she wound up with the Phoenix Lights as they bid for escape from the confines of a warehouse. While she tried to help with the battle with Commandeer, ultimately it was the rest of the Lights that saved the world. While not officially a member of the Lights as of yet, she sees the good that they can do and will do what she can to help them out.

Sheet[edit]

The Herald- PL 15

Strength 1, Stamina 2, Agility 3, Dexterity 4, Fighting 1, Intellect 4, Awareness 5, Presence 2

Advantages Benefit, Wealth (well-off), Contacts, Defensive Roll 6, Diehard, Eidetic Memory, Evasion 2, Favored Foe: Demons, Improved Initiative, Languages 2, Luck 3, Power Attack, Precise Attack (Ranged, Cover), Ritualist, Second Chance 4: Fire Powers, Sidekick 2, Trance, Uncanny Dodge

Skills Acrobatics 8 (+11), Expertise: Archaeology 8 (+12), Expertise: Creatures of isfet 10 (+14), Expertise: Egyptology 8 (+12), Expertise: Magic 10 (+14), Insight 12 (+17), Investigation 8 (+12), Perception 8 (+13), Ranged Combat: Ra's Wrath: Damage 15 10 (+14), Treatment 6 (+10)

Powers Alternate Form (Heroic) (Activation: Move Action, Advantages: Defensive Roll 6, Evasion 2, Favored Foe: Demons, Improved Initiative, Power Attack, Precise Attack (Ranged, Cover), Second Chance 4: Fire Powers) . . Comprehend: Comprehend 2 (Spirits - Communicate, Spirits - Medium) . . Hethert-Nut's Embrace: Flight 5 (divine, magical, Speed: 60 miles/hour, 900 feet/round; Custom: Continuous) . . Immunity: Immunity 1 (Environmental Condition: Heat; Reflect) . . Khuwi Muti, Iryet Ra!: Protection 9 (divine, magical, +9 Toughness; Subtle 2: undetectable, Sustained) . . Ra's Wrath: Damage 15 (divine, heat, light, magical, DC 30; Affects Insubstantial 2: full rank, Increased Range: ranged, Incurable) . . . . Blessing of Tayet: Burst Area Damage 15 (Alternate; purity, divine, good, magical, DC 30; Affects Insubstantial 2: full rank, Burst Area: 30 feet radius sphere, DC 25, Selective; Tiring) . . . . Sekhmet's Roar: Cone Area Damage 14 (Alternate; divine, magical, sonic, DC 29; Cone Area: 60 feet cone, DC 24, Selective; Sense-dependent: Hearing) . . . . Sekhmet's Salve: Healing 10 (Alternate; divine, good, magical; Persistent, Restorative, Stabilize) . . Senses: Senses 2 (divine, magical, psionic, Awareness: Magical, Danger Sense: Ambush) . . Skin Color Change: Feature 1 Senses: Senses 8 (psionic, Postcognition, Precognition)

Offense Initiative +7 Blessing of Tayet: Burst Area Damage 15 (DC 30) Grab, +1 (DC Spec 11) Ra's Wrath: Damage 15, +14 (DC 30) Sekhmet's Roar: Cone Area Damage 14 (DC 29) Throw, +4 (DC 16) Unarmed, +1 (DC 16)

Complications Identity Motivation: Responsibility

Languages Arabic, English, Late Egyptian

Defense Dodge 13, Parry 11, Fortitude 11, Toughness 17/2, Will 15

Power Points Abilities 44 + Powers 94 + Advantages 14 + Skills 44 (88 ranks) + Defenses 39 = 235



Ibet- PL 15 {Herald's mysterious kitty sidekick)

Strength -1, Stamina -1, Agility 1, Dexterity 1, Fighting 0, Intellect 0, Awareness 1, Presence 0

Advantages Animal Empathy, Hide in Plain Sight, Languages 2

Skills Acrobatics 2 (+3), Stealth 2 (+3)

Powers Sidestepping: Movement 1 (cosmic, divine, extradimensional, mystic, Dimensional: Amenti 1: one dimension, 50 lbs.)

Offense Initiative +1 Grab, +0 (DC Spec 9) Throw, +1 (DC 14) Unarmed, +0 (DC 14)

Complications Honor Secret

Languages English, Feline, Late Egyptian

Defense Dodge 1, Parry 0, Fortitude -1, Toughness -1, Will 1

Power Points Abilities 2 + Powers 2 + Advantages 4 + Skills 2 (4 ranks) + Defenses 0 = 10