Joseph Sulaweyo
Agent Name: | Joseph Sulaweyo | ||
Code Name: | SPIRAL | ||
Profession: | Research Investigator - Office of Educational Technology, United States Department of Education | ||
Nationality: | American - Naturalized (South African) | ||
Sex (Age): | Male (43) | ||
Education: |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | 50 | |
Constitution | 10 | 50 | |
Dexterity | 14 | 70 | |
Intelligence | 17 | 85 | |
Power | 13 | 65 | |
Charisma | 8 | 40 |
Derived Attributes
Current | Maximum | |
---|---|---|
Hit Points (HP) | 10 | 10 |
Willpower (WP) | 13 | |
Sanity (SAN) | 52 | |
Breaking Point (BP) | 39 |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | O | O | O | adapted |
Bonds
Score | |
---|---|
Foster brother | 8 |
Professor | 8 |
Motivations and Mental Disorders
Stop the mythos from spreading
Need to know what is going on
Knowledge for knowledge's sake
Teaching and passing on what he has learned
[Mental Disorder] Hypnophobia (recurring nightmares)
Skills
Total | Total | Total | |||
Accounting (10%) | 10 | First Aid (10%) | 10 | Science (Mathematics) (0%) | 40 |
Alertness (20%) | 40 | Forensics (0%) | Search (20%) | 40 | |
Anthropology (0%) | Heavy Weapons (0%) | SIGINT (0%) | 40 | ||
Archeology (0%) | History (10%) | 30 | Stealth (10%) | 10 | |
Art (0%): | HUMINT (10%) | 10 | Surgery (0%) | ||
Artillery (0%) | Law (0%) | 40 | Survival (10%) | 10 | |
Athletics (30%) | 30 | Medicine (0%) | 0 | Swim (20%) | 20 |
Bureaucracy (10%) | 50 | Melee Weapons (30%) | 50 | Unarmed Combat (40%) | 40 |
Computer Science (0%) | 60 | Military Science (0%): | Unnatural (0%) | 10 | |
Craft (Electrician)(0%) | 30 | Foreign Languages and Other Skills: | |||
Criminology (10%) | 10 | Navigate (10%) | 10 | Language (?) | 40 |
Demolitions (0%) | Occult (10%) | 50 | Craft (Mechanical) | 30 | |
Disguise (10%) | 10 | Persuade (20%) | 20 | Craft (MicroElectronics) | 40 |
Dodge (30%) | 50 | Pharmacy (0%) | Science (Astronomy) | 60 | |
Drive Auto (20%) | 20 | Pilot (0%): | |||
Drive Heavy Machine (10%) | 10 | Psychotherapy (10%) | 10 | ||
Firearms (20%) | 40 | Ride (10%) | 10 |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help
further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Encrypted laptop
Type IIA body armor
Encrypted smartphone
Small evidence collection kit
"FBI" jacket
FBI credentials alias "John Marley"
Individual First Aid Kit (IFAK)
Portable toolkit (Battery powered drill, voltmeter, wiring tools, etc...)
Weapons
9mm Ruger model 3301, 17rd mag. Carried in a shoulder holster. 2 additional mags
Knobkierie (a wooden cane/club with a heavy knob on one end, doubles as a walking stick)
Weapon | Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots |
Unarmed | 1d4-1 | ||||||
9mm semi-auto pistol | 15 | 1d10 | |||||
Knobkierie | 1d6 | ||||||
Personal Details, Work Performance, Special Training and Other Notes
Joseph is 5' 10" 180. More lean and toned. He is a naturalized African-American. Joseph's hair has started going gray. His hair is worn in short, thin twisted braids. A thin mustache and no beard. No
visible scars.
Traumatic Background: Things Man Was Not Meant to Know