Lieutenant Junior Grade Bathar ch'Vehle

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Lieutenant Junior Grade Bathar ch'Vehle

Refresh: 3 Current Fate Points: 3

Picture:

Aspects:

High Concept: Aenar Flight Control Officer

Invoke: Telepathy, ESP, Piloting skills

Compel: Heightened Sensitivity to psychic phenomenon, encountering prejudice about being an Aenar


Trouble: Wide Eyed

Bathar grew up among the isolated Aenar community and had little contact with the outside world. He is now a Junior officer fresh from training

Invoke:

Compel: Inexperience, Being taken advantage of by unscrupulous types, being fascinated by new experiences


Youth: Chart my own course to the stars

When he was young Bathar wandered far from his settlement. He got lost and nearly froze but ended up on the surface and saw the stars for the first time. He was struck with wonder. He became obsessed with the stars and outside world. When he came of age he chose to leave the Aenar community to the disapproval of his Clan. Bathar made a difficult choice and feels compelled to prove that he can make it on his own.

Invoke: Knowledge about space and stellar cartography, When resisting others disapproval

Compel: Refusing help from others


Starfleet Academy: Tarnished Honour

When Bathar arrived at Starfleet Academy he struggled to adapt to his new environment. He found solace in piloting. He became competitive and soon rivaled the best in his year. In his final year at the Academy it was down to Bathar and Suvirosa for the top spot in piloting rankings. They were evenly matched. The only way he could win was to resort to mental trickery (technically not against the rules), an act of which he is still ashamed of even to this day.

Invoke: In support of an action that his honour commands him to carry out

Compel: To act honourably against his own self interest, to minimise his own achievements, to act guilty towards Suvirosa


First Posting: Look Beneath the Surface

After the Academy Bathar was briefly assigned to Utopia Planatia as a pilot for the project that adapted the Delta Flierfor mass production to outfit the fleet. An accident with one of the test ships nearly killed him and severly injured his copilot. At first he blamed the lead engineer Lt. Commander Aila. Determined to prove that it wasn't the ships fault she recruited him into uncovering the real cause of the accident: A sub space lifeform that had disrupted the shuttles warp field. Working together Aila and Bathar were able to communicate with the creature and able to send it back to it's home dimension.

Invoke: Perceptiveness, logically analyzing problems

Compel: Loyalty to Lt. Commander Aila, tendency to become obsessed with a fascinating problem

Skills:

Great (+4) Vehicles

Good (+3) Empathy, Notice

Fair (+2) Athletics, Lore, Will

Average (+1) Combat, Crafts, Physique, Rapport

Stress:

Physical O O O

Mental O O O

Consequences:

Mild [2]: _________________________

Moderate [4]: _____________________

Severe [6]: _______________________

Extras:

Extra Sensory Perception: You do not suffer environmental penalties to visual based notice rolls but psychic phenomenon can impose penalties

Telepath: You may use the Empathy skill to create telepathic advantages and may attack with Empathy skill versus Will to inflict mental stress

Stunts:

Specialty (Astrometrics) - +2 Lore rolls regarding Astronomy and Stellar Navigation

Combat Pilot - When piloting a small spacegoing vessel* (eg shuttle, runabout, fighter) you may use the Vehicles skill to in place of the Combat skill to attack opponents.

Psychometry - May use Empathy in place of investigation to locate someone if you have met them before or have one of their personal items

[Campaign Main Page]







Skills

+4

+3

+2

+1

Extras


Stunts