Commander Kyzran ch'Tyllas

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Revision as of 21:14, 7 September 2016 by 47.192.82.185 (talk) (Stunts)
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[Campaign Main Page]

  • Refresh: 2
  • Current Fate Points: 2

Aspects

  • High Concept: Andorian Commander
  • Trouble: True Believer (Federation)
  • Aspect 3: Retired Imperial Guard. No, really...
  • Aspect 4: We will be civilized or I will kill you!
  • Aspect 5: Afficianado of the Arts

Skills

  • +4 Will
  • +3 Combat, Provoke
  • +2 Art, Rapport, Vehicles
  • +1 Science, Physique, Notice, Athletics

Stress

  • Physical O O O
  • Mental O O O

Consequences

  • Mild [2]: _________________________
  • Moderate [4]: _____________________
  • Severe [6]: _______________________

Extras

Andorian Antennae

Stunts:

  • Danger Sense:
  • Keen Sense (Hearing): Gets a +1 when using sense of hearing

Permission: Must be an Andorian


Stunts

  • I know this ship like the back of my hand: +2 to rolls involving any specific technical component or knowledge about the Akira or Andorian fast attack cruisers. Spend a Fate point to create a temporary work-around or improvised tactic for the ship that will probably make the engineer's furious and probably cause issues down the line...
  • Shall we both die together?: Spend a Fate point to create an immediate advantage in a life-or-death situation that will allow a way out. This will probably involve a cost down the road.
  • Wing Commander: Kyzran is the XO and head of the Fighter wings. If commanding a wing, Kyzran grants a +2 to the fighter's actions.