Mutants&Masterminds RPG Campaigns:Main Page

From RPGnet
Revision as of 22:31, 13 July 2005 by 67.183.24.176 (talk)
Jump to: navigation, search

What is M&M? ... M&M (aka Mutants and Masterminds) is "the world's greatest superhero RPG"! This role-playing game is published by Green Ronin Publishing. Enjoy the M&M Wiki, the M&M "Headquarters" or visit the M&M Forum - "the Atomic Think Tank" for much more than I can give.


Campaign Settings

The core M&M book doesn't come with a default setting, but does include a adventure that takes place in the [Freedom City] setting. Strangely, though, the example characters that players can use in this adventure are generally associated with another M&M setting: [META-4]. This, combinded with little information from Green Ronin means that its' unclear whether they are separate or a combined setting. For our purposes here, we'll deal with them as separate settings.

  • [Freedom City]: A four-color, city-based setting by Steve Kenson that is filled with elements that are similar to the great icons and concpets of classic comic books. Freedom City is presented in a hard-back sourcebook of its' own. Foes of Freedom details more villains that inhabit the city and Time of Crisis is a adventure module that sends the players beyond the city limits.
  • [META-4]: This setting, by Eric Mona, was finally detail in the Crooks! sourcebook. It has been compared to the better parts of 1990's comic books.
  • Nocturnals: Based on Dan Brereton's comic book series, the setting book was written by him, with the assistance of Chris Pramas. It is a horror/pulp-based setting.
  • Noir: Written by Christopher McGlothlin, Noir is based on classic Film Noir films. The world of Noir is a dark one, where heroes are flawed and the friend you trust may be your greatest enemy.



American Gods SERIES BIBLE ... For details about this roleplaying campaign and setting.