SP The Green Ranger
The Green Ranger
Hero Points 1
Movement Primary: Secondary::
Current Conditions
Picture
File:Template.jpg (Comment: As set up, this requires that the picture be uploaded to the Wiki. Replace Template with the name of the picture)
Personal Info
Physical Description
Height: 6'; Weight: 160 lb ; Hair: brown ; Skin: green and bark like; Eyes brown; Build: slender
Superlative
Waffle Queen
Career / Daytime Activities
Characteristics
2 Str (4 Pts)
4 Agl (8 Pts)
0 Fgt (0 Pts)
3 Sta (6 Pts)
2 Dex (4 Pts)
3 Awe (6 Pts)
3 Int (6 Pts)
2 Pre (4 Pts)
Characteristics Total: 38
Offense
Attack Name Attack Bonus Attack DC Notes
Defenses
7 Dodge Base 4 + Purchase 3 (3 Pts)
0 Parry Base 0 + Purchase 0 (0 Pts)
5 Fortitude Base 3 + Purchase 2 (2 Pts)
3 Toughness Base 3 + Powers/Adv/Equip 3
6 Will Base 3 + Purchase 3 (3 Pts)
Defenses Total: 8
Advantages
Defensive Roll 1: + 1 to Toughness. Active defence.
Favoured Environment (jungles or woodlands); +2 circumstance bonus to attack checks and active defences
Hide in Plain Sight (vegetative cover): can hide without any need for a Deception or Imitadation check or any sort of diversion, and without penalty to Stealth check
Luck 1: once per round can re-roll die roll.
Precise Attack 1 (vegetative cover): ranged attacks ignore penalties for vegetative cover
Uncanny Dodge (if plants able to warn her): is not vulnerable when surprjsed or caught off guard if plants are jn the area
Advantages Total: 6
Skills
8 Athletics 2 + 6
7 Expertise (Science) 3 + 4
7 Expertise (Park Ranger) 3 + 4
9 Perception 3 + 6
6 Ranged Combat 2 + 4
6 Stealth 4 + 2
Skills Total: 13
Equipment
(If your character has Equipment, please list here. One item to a line, with Equipment Cost for each Item, and Equipment Total)
Powers
(Please list all powers in the following format)
Features
You can identity different plant species and their properties simply by looking or touching them
Your touch can cure a plant of infections, minor damage, and other maladies restoring it to full health, like a limited version of the Healing effect
2 Hindrance' Environment (impede movement Flaws: vegetative areas only-1
Immunity (Starvation) photosynthesis
4 Move Plants' Move Objects Extras: Damaging+1, Perception+1, Precise, flat+1 Plants Only-1
5 Plant Growth Create Extras: Permanent+1 Flaws: Plants Only-1
2 Protection tough skin
7 Tanglevines Affliction Extras: Area+1 (burst); Extra Condition+1 (hindered and vulnerable, defenseless and immobilised); Increased Range 1+1 Flaws: Limited: vegetative areas only-1; Limited Degree-1; Overcome by Damage+0
5 See Through Plants Remote Sensing (visual, auditory Flaws: Medium (plants)-1
2 Speak to Plants Comprehend: plants
Powers Total: 55
Complications
(Please list all complications here.)
Experience
Starting PL: 8
Earned PPs:
Spent PPS:
Character Math
Characteristics Total XX
+ Defenses Total XX
+ Advantages Total XX
+ Skills Total XX
+ Powers Total XX
= Total Points YY