Mano a Mano:Character CP
Character CP
Template
Add the CP of the character's Template to the character's total CP.
Abilities
Add the CP of extra Ability levels (General Abilities, Skills and Disabilities) beyond what the Character's Template provides. If a Character has 6 levels of Stealth ability and his Template has 4 Stealth, then he has 2 extra levels of Stealth, which is worth 3 CP. If a character has 3 levels of Nearsighted and their template does not have this disability, then he has 3 extra levels of Nearsighted, which is worth -6 CP. Ability CP
Disability General Ability or Skill Modifier 4 3 2 1 1 2 3 4 5 6 7 8 CP -10 -6 -3 -1 1 3 6 10 15 21 28 36
Body
The character may vary from his template, by having a special "build" according to the following table (these modifiers are applied to the character's Natural Weapon and Armor and Naked modifiers on his character sheet):
CP Pow Abs Agi Small Builds Mass -1 -1 -1 +1 small less than template range +1 0 -1 +1 small and powerful less than template range +2 -1 0 +1 small and tough less than template range CP Pow Abs Agi Weaker Builds Mass -9 -1 -1 -1 feeble less than template range -5 -1 -1 0 puny less than template range -3 0 -1 0 delicate within template range -2 -1 0 0 wimpy within template range CP Pow Abs Agi Typical Builds Mass +4 0 0 +1 fast (light) within template range (less than average) 0 0 0 0 normal within template range -4 0 0 -1 slow (heavy) within template range (more than average) CP Pow Abs Agi Athletic Builds Mass +7 0 +1 +1 fast and tough within template range +6 +1 0 +1 fast and powerful within template range +3 0 +1 0 tough within template range +2 +1 0 0 powerful within template range CP Pow Abs Agi Large Builds Mass +1 +1 +1 -1 big more than template range +5 +1 +1 0 big and fast more than template range +9 +1 +1 +1 big and very fast more than template range |
Missing Limbs
If the character is missing any of the limbs described in their Template, subtract the CP of the missing limbs.
- 3 CP for a Primary Limb
- 2 CP for a Secondary Limb
- 1 CP for an Other Limb
(For example, if a Sword fighter looses his primary limb in a fight, his loss subtracts 3 CP from his Total CP. If he still has enough of a stub left to attack with, then his maimed primary limb may still be counted as an "Other Limb", and would only be a loss of 2 CP.)