Blade Orlen
Contents [hide] 1 Blade Orlen
1.1 History
1.2 Happiness 1.3 Statistics 1.3.1 Race/Alignment/Class: 1.3.2 Stats: 1.4 Combat 1.5 Knowledge 1.5.1 Languages: 1.5.2 Feats: 1.5.3 Skills: 1.6 Abilities 1.6.1 Racial & Class Abilities: 1.6.2 Domains: 1.7 Equipment (160 starting gold) 1.7.1 Carried: 1.7.2 Pony:
[edit]Blade Orlen [edit]History
[edit]Happiness
Q: What are the three things best in life?
[edit]Statistics
[edit]Race/Alignment/Class:
Human
Good
Cleric of Fauzu 1
[edit]Stats: Stat Score Mod Str: 14 +2 Dex: 11 0 Con: 12 +1 Int: 10 0 Wis: 14 +2 Cha: 12 +1
Speed: 20 (30 with light load)
HP: 12
BAB: +0
Fort: +3
Ref: 0
Will: +4
AC: 14
Initiative: 0
[edit]Combat
Weapon To Hit Damage Crit. Range
Unarmed attack +2 1d3+2 20/x2
Longsword +3 1d8+2 19-20/x2
Javelin (Thrown) +0 1d6 x2 30 ft.
[edit]Knowledge
[edit]Languages:
Common
[edit]Feats: Simple Weapon Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Martial Weapon Proficiency (Longsword), Toughness, Weapon Focus (Longsword), Endurance, Diehard
[edit]Skills: Skill Rating Ranks Stat Bonus Special Notes Appraise 0 0 0 int Balance 0 0 0 dex Bluff +1 0 +1 cha Climb +2 0 +2 str Concentration +1 0 +1 con Diplomacy +1 0 +1 cha Disguise +1 0 +1 cha Escape Artist 0 0 0 dex Gather Information +1 0 +1 cha Heal +2 0 +2 wis Hide 0 0 0 dex Intimidate +1 0 +1 cha Jump +2 0 +2 str Knowledge: Arcana 0 0 0 int Knowledge: History +2 2 0 int Knowledge: Religion +0 4 0 int Listen +3 1 +2 wis Move Silently 0 0 0 dex Ride +2 2 0 dex Search 0 0 0 int Sense Motive +2 0 +2 wis Speak Language 0 Spot +3 1 +2 wis Survival +2 0 +2 wis Swim +2 0 2 str Use Rope 0 0 0 dex [edit]Abilities [edit]Racial & Class Abilities: Turn Undead (Su) 4/day [edit]Domains: War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.
Fire - Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
[edit]Equipment (160 starting gold) [edit]Carried: Equipment Name Quantity Weight Holy Symbol (Wooden) 1 0 lbs Outfit (Traveler's) 1 5 lbs Studded Leather 1 20 lbs Shield (Heavy/Wood) 1 10 lbs Longsword 1 4 lbs Javelins 3 6 lbs Pouch (Belt) 1 1.51 lbs
:: Coin (Copper) 20 :: Coin (Gold) 22 :: Coin (Silver) 9 :: Flint & Steel
Total 46.51 lbs (Light Load) [edit]Pony: Equipment Name Quantity Weight Bit & Bridle 1 1 lb Saddle, Riding 1 25 lbs Saddlebags 1 15 lbs
:: Bedroll 1 5 lbs :: Rations (Trail/Per Day) 6 6 lbs :: Sunrod 3 3 lbs :: Waterskins 3 12 lbs :: Vestments (Cleric's) 1 6 lbs
Total 73 lbs (Light Load) [edit]Portrait(s)
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