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Description
Tinnuncula grew up in the Provencal
Vital Statistics
- Size: 0
- Age: 26 (26)
- Decrepitude: 0
- Warping Score: 0
- Confidence: 1 (3)
- Sigil: Tinnincula's sigil is the sound of rapidly fluttering wings, as a Kestral hovering in flight.
Characteristics
|
Score
|
Int
|
+2
|
Per
|
+1
|
Pre
|
+2
|
Com
|
+0
|
Str
|
-3
|
Sta
|
+3
|
Dex
|
0
|
Qik
|
0
|
Personality
|
|
Reputation
|
|
Carefree
|
+3
|
Organized
|
+3
|
Helpful
|
+2
|
Virtues and Flaws
Virtues
Affinity With Rego (Minor, Hermetic), Animal Ken (minor, General), Hermetic Magus (Free, Social Status), Innoffensive to Animals (Minor, Hermetic), Puissant Magic Theory (Minor, General), Secondary Insight (Minor, Hermetic), Skilled Parens (Minor, Hermetic), Subtle Magic (Minor, Hermetic), Unchained Tongue (Minor, HoHMC, Hermetic), Hartbeast (Free [House], Hermetic)
Flaws
Incompatible Arts (Perdo) (Major, Hermetic), Driven (fixing the flaws of Verditius magic) (Major, Personality), Generous (Minor, Personality), Restriction (must be touching iron or steel) (Major, Hermetic)
Combat Stats
Weapons: Gauntlet Init -4, Atk +5, Def +1, Dam +3
Soak: +3 (+1 vs animals and human unarmed attacks, +2 vs wooden or metal weapons, heat, and cold)
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Equipment: Wizardly Robes, Gauntlet, Crafting Tools
Encumbrance: 1 (1)
Abilities
Name
|
Speciality
|
Score
|
XP
|
Artes Liberales
|
Ceremonial Casting
|
1
|
5
|
Area Lore
|
Provencal Tribunal
|
1
|
5
|
Athletics
|
running
|
2
|
15
|
Awareness
|
Scouting
|
1
|
5
|
Code of Hermes Lore
|
Provencal Tribunal
|
1
|
5
|
Finesse
|
precision
|
1
|
5
|
Concentration
|
casting
|
1
|
5
|
Finesse
|
precision
|
1
|
5
|
House Bjornaer Lore
|
Mysteries
|
1
|
5
|
Latin
|
Hermetic usage
|
4
|
50
|
Magic Theory
|
Inventing spells
|
3
|
30
|
Parma Magica
|
Ignem
|
1
|
5
|
Philosophiae
|
Ceremonial Magic
|
1
|
5
|
Magic
Arts
Art
|
Score
|
XP
|
Creo
|
4
|
10
|
Intelligo
|
5
|
15
|
Muto
|
0
|
0
|
Perdo
|
4
|
10
|
Rego
|
10
|
37/55
|
|
|
|
Animal
|
3
|
6
|
Aquam
|
0
|
0
|
Auram
|
4
|
10
|
Corpus
|
4
|
10
|
Herbam
|
3
|
6
|
Ignem
|
4
|
10
|
Imaginem
|
4
|
10
|
Mentem
|
0
|
0
|
Terram
|
5
|
15
|
Vim
|
5
|
15
|
Spells
Animal Spells
Name
|
CT
|
Level
|
Range
|
Duration
|
Target
|
Mastery
|
Short Description
|
Sooth the Ferocious Bear
|
+16
|
ReAn 10
|
Voice
|
Mom
|
Individual
|
0
|
Calms an animal
|
Auram Spells
Name
|
CT
|
Level
|
Range
|
Duration
|
Target
|
Mastery
|
Short Description
|
Whispering Winds
|
+11
|
InAu 15
|
Sight
|
Conc
|
Individual
|
0
|
Can hear conversations from afar as long as can see speakers
|
Shield against Rain (Varient of Ward Against Rain)
|
+17
|
ReAu 15
|
Touch
|
Sun
|
Individual
|
0
|
protects from rain
|
Corpus Spells
Name
|
CT
|
Level
|
Range
|
Duration
|
Target
|
Mastery
|
Short Description
|
Curse the Unruly Tongue
|
+17
|
ReCo 5
|
Sight
|
Conc
|
Individual
|
0
|
Target stutters & slurs words (Com -3, Casting -6)
|
Spasms of the Uncontrolled Hand
|
+17
|
ReCo 5
|
Sight
|
Conc
|
Individual
|
0
|
Target drops held items. Hand spasms during conc.
|
Wizard's Leap
|
+17
|
ReCo 15
|
Self
|
Mom
|
Individual
|
0
|
Teleports the caster 50 paces away. (reqs needed for clothing, held items ect)
|
Herbam Spells
Name
|
CT
|
Level
|
Range
|
Duration
|
Target
|
Mastery
|
Short Description
|
Intuition of the Forest
|
+8
|
InHe 10
|
Touch
|
Sun
|
Group
|
0
|
+3 to nature rolls
|
Imaginem Spells
Name
|
CT
|
Level
|
Range
|
Duration
|
Target
|
Mastery
|
Short Description
|
Aura of Ennobled Presence
|
+7
|
MuIm 10
|
Touch
|
Sun
|
Individual
|
0
|
+3 to lead, influence or convince
|
Preserve the Modesty of the Mortal's Form
|
+11
|
CrIm 10
|
Touch
|
Sun
|
Individual
|
0
|
Creates an illusion of a simple, unadorned item of clothing that covers the individual - a Finesse roll of 9+ can change the finery of appearence. The illusion is only to the eyes - should someone attempt to touch the image, their hand will pass through and touch bare flesh, which has multiple consequences. This spell is seen as a temporary measure for the Bjornaer unable to conjure actual clothing. (Base +1 (sight only) +2 Sun, +1 Touch, +2 (complex, matches moves of the target).
|
Mental Spells
Name
|
CT
|
Level
|
Range
|
Duration
|
Target
|
Mastery
|
Short Description
|
Call to Slumber
|
+13
|
ReMe 10
|
Voice
|
Mom
|
Individual
|
0
|
Puts a target to sleep
|
Terram Spells
Name
|
CT
|
Level
|
Range
|
Duration
|
Target
|
Mastery
|
Short Description
|
Fist of Shattering
|
+12
|
PeTe 10
|
Voice
|
Mom
|
Individual
|
0
|
Breaks up to 1 pace of objects (reqs required)
|
Invisible sling of Vilano
|
+18
|
ReTe 10
|
Touch
|
Mom
|
Individual
|
0
|
+5 dam rock, aiming required
|
Unseen Porter
|
+17
|
ReTe 10
|
Voice
|
Conc
|
Individual
|
0
|
Move objects
|
Possessions
Vis
Notes