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Ruvyana d'Amasku
High Concept: Swordsage of the Northern Wilds
- Expert Swordswoman
- Psionicist
- Telepathy
- Empathy
- Telekinesis
- Compel: When the interests of the Northern Wilds conflict with the character's goals
Trouble Aspect: Dybbuk Ridden
Character has made a pact with a Dark Ancestral Spirit. The spirit dwells within the character. The character's eyes glint with a shimmering green sheen like a wild beast's will in the dark and their flesh has the blackened and damaged aspect of advanced Leprosy.
- Invoke - Character becomes even more hideous and a great stench arises from the flesh
- Compel - Dybbuk actually takes over
Aspect: Plague Swarm
Character (and all gear) can explode into a swarm of either beetles, rats, or ravens. The swarm can fit in an area 1/4 of the character's natural size or expand to fill an area up to 40 cubic feet. Character uses bodies/senses of any/all creatures in the swarm but thinks with one mind.
- Compel: Character is forced to swarm and reveal themselves
Aspect: Dirty Fighter
Character uses any and every actic in a fight; nothing is off limits
- Compel: When being seen to fight with honor is important
Aspect: Circle of Eyes
Character can see 360 degrees (at same height as their natural eyes) regardless of whether their eyes are open or closed or head is covered.
- Compel: When being able to see in every direction might be damaging/disorienting
Approaches
- Careful +1
- Clever +3
- Flashy +0
- Forceful +2
- Quick +2
- Sneaky +1
Stunts
- Leper's Rags - Because I appear to be plagued with a dreaded disease, I get a +2 when I Cleverly create advantages over someone preoccupied with my apparent malady.
- Sword of the North - Because I am an outlander from the far north with a fighting style many are unfamiliar with in the south, I get a +2 the first time I Cleverly Attack or Defend against a southerner in combat (can only be used once per battle).
- Sage of the North - Because I can reach into the minds of men, once per session I can make one person my eager and willing servant for the duration of the scene. (Cannot be a Major/Named NPC or another PC).