Caste: Conqueror (Might in War - weapon or unarmed attacks automatically hit lesser foes).
Patron Yozi: Malfeas
Urge: Destruction - Bring low the unjust, topple their regimes, and salt the earth with their tears.
Facts
"Once a simple farmgirl from a rough, rough land."
Broken in Hell, but taught to live on regardless...
Resplendent and awe-inspiring!
Attributes
Strength
Dexterity
Constitution
Intelligence
Wisdom
Charisma
Score
19
14
16
13
16
16
Modifier
+4
+1
+2
+1
+2
+2
Check
2+
7+
5+
8+
5+
5+
Resources
Total
Free
Essence
3
Influence
2
2
Earned per Month
Dominion
0
0
0
Wealth
0
Saving Throws
Base
Mod
Armor Penalty
Final Save
Hardiness
15
-4
11
Evasion
15
-1
+4
18
Spirit
15
-2
13
Hit Points
Current
Maximum
10
10
Armor
AC: 2
Type: Artifice Heavy (-4 Evasion)
Description: Forged by the superlative skills of Blue Numidia, Gloria's armour is as strong as its wearer.
Attacks
Base Attack Bonus: +1
Fray Die: 1d8
Description
Attribute
Attack Bonus
Damage
Fists of Black Iron
Strength
+5
1d12+5
Random Thrown Objects
Strength
+5
1d10+5
Banner of Passion
Charisma
N/A
3 (AoE)
Words, Strifes and Magic
Words
Universal
Effort of the Word (Might): Constant
Might
Raises strength to 19.
Fists of Black Iron (lesser): Constant
Thews of the Gods (greater): Constant
Passion
Raises Charisma to 16.
Banner of Passion (lesser): Action, Commit Effort
Fashioning a Friend (lesser): Action, Commit Effort for the Scene
Time
Raises Wisdom to 16, gives an unnering sense of the time and renders the Godbound immune to temporal scrying and manipulation.
Strifes
Lesser Strife of the Torment Defied
Initiate: ignore any mundane source of pain. Immune to infection, and wounds never worsen with neglect. Unarmed attacks deal 1d8 damage.
Disciple: can continue fighting for one round after being reduced to 0 HP; even afterwards, can still speak or can crawl at half usual movement rate unless a coup de grace is administrated (though they cannot commit effort or perform other actions in this state).
Master: first physical injury in a scene that would kill the master leaves them, instead, with 1 HP.