Grenanthal Auderheim
Grenanthal Auderheim
Lawful Good Male Human Paladin 5 (Dol Arrah)
- HD 5d10
- Hit points 44
- Initiative +0
- Speed 30 feet (20' with armor)
- AC 23 (+9 armor, +3 shield, +1 deflection) touch 11, flat-footed 23
Abilities
- Strength 16 (+3)
- Dexterity 10
- Constitution 14 (+2)
- Intelligence 10
- Wisdom 12 (+1)
- Charisma 14 (+2)
Saves
- Fortitude +6
- Reflex +3
- Will +4
Attack (melee): +8 (1d6+4/18-20, +1 scimitar) or +7 (1d8+3, heavy mace)
Attack (ranged:) +5 (1d8/19-20, light crossbow)
Class abilities:
- Aura of Good:
- Detect Evil (at will)
- Smite Evil (2/day): +2 attack, +5 damage
- Divine Grace: +2 to all saves
- Lay on Hands (10hp per day)
- Aura of Courage: Immune to fear, allies within 10' gain +4 vs fear
- Divine Health: Immune to mundane diseases
- Turn Undead (5/day): 2d6 damage to all undead within 30', Will DC 14 half
- Special Mount
Skills:
- Climb +5
- Craft: Armor +1
- Concentration +4
- Diplomacy +4
- Handle Animal +3
- Healing +2
- Intimidate +4
- Jump +4
- Knowledge
- Nobility/Royalty +1
- Religion +1
- Perception +2
- Ride +2
- Sense Motive +2
- Swim +4
Feats:
- Versatile (Climb, Intimidation)
- Battle Blessing
- Divine Vigor
Spells per day: 1 (1st level, DC 12)
Languages Known: Common
Gear
- Backpack 2gp, 2 pounds
- Bedroll 1 sp, 5 pounds
- Flask 3 cp, 1 pound (Contains 1 pint of water)
- Waterskin 1gp, 4 pounds (Contains 4 pints of water)
- Hooded Lantern 7gp, 2 pounds
- Lantern Oil 3 sp, 3 pounds (3 pint flask)
- Sacks, empty X2 2 sp, 1 pound
- Flint and Steel 1gp
- Trail Rations 1gp, 2 pounds (2 days’ worth)
- Soap 5 sp, 1 pound
- Armor Lubricant 40 gp, 1 pound
- Explorer’s Outfit (Free outfit, doesn’t count towards encumbrance)
- Cold Weather Outfit 8 gp, 7 pounds
- Rope, Silk 10 gp, 5 pounds (50’ long)
- Holy Symbol, Wood 1 gp (Dol Arrah)
- +1 Scimitar 2,315 gp, 4 pounds
- Heavy Mace 12 gp, 8 pounds
- Light Crossbow 35 gp, 4 pounds
- 20X light crossbow bolts 20 gp, 2 pounds
- +1 Full Plate Armor 2,650 gp, 50 pounds
- +1 Heavy Steel Shield 1,170 gp, 15 pounds
- Ring of Protection +1 2,000 gp
- 499 gp, 7 sp, 7 cp
Celestian (heavy warhorse): Special mount
- Hit Dice: 6d8+18 (51 hp)
- AC: 22 (-1 size, +1 Dex, +8 natural, +4 armor), touch 10, flat-hoofed 21
- Attacks: 2 hooves +7 melee (1d6+4) and 1 bite +2 melee (1d4+2)
- Saves: Fort +8, Ref +6, Will +3
- Skills: Perception +10
- Feats: Endurance, Run, ?
- Special: Empathic link, improved evasion, share spells, share saving throws
- Abilities: Str 19, Dex 13, Con 17, Int 6, Wis 13, Cha 6
- Scale Barding Armor (200gp, 60 lbs)
- Military Saddle (20gp, 30 lbs)
- Bit & Bridle (2gp, 1lb)
- Saddlebags (4gp, 8lbs)
- Feed [2 days] (0.1gp, 20lbs)