Voyages Of The Blue Rosie:Abilities

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Your character is defined by nine abilities:

Accuracy : precision for both finesse weapons (like rapiers) and ranged weapons (like bows)

Communication : social and communication skills and the ability to deal with others

Constitution : overall health, fortitude, and resistance to harm

Dexterity : agility, coordination, and quickness

Fighting : combat skills with heavier weapons (like axes and spears)

Intelligence : Smarts, knowledge, and education

Perception : use of all of the senses, and able to notice and interpret things

Strength : muscle power

Willpower : mental toughness, discipline, and confidence

For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table. (GM will add this info in soon.)