Fimble Winters

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Fimble Winters

Refresh: 3

Current Fate Points: 2


Picture:


Aspects:

High Concept: Slytherin 6th Year - The Reliable One

Trouble: "I am Not Helpless."

Aspect Three: House Prefect

Aspect Four: Unwanted Responsibilities

Aspect Five: Unofficial Face of House Slytherin


Approaches:

Good (+3) Sneaky

Fair (+2) Forceful & Quick

Average (+1) Forceful & Quick

Mediocre (+0) Flashy


Stress:

Physical O O O

Mental O O O


Consequences:

Mild [2]: _________________________

Moderate [4]: _____________________

Severe [6]: _______________________


Extra(s):

Wand

13 inches. Yew. Dragon heartstring core. Durable, but not brittle. If there could be such a thing as a "standard wand", it would look like the one Fimble uses. But while the wand isn't much for looks, it is very good at controlling the energies of a spell. And not just his, either.

Stunt: Time to Improvise Because of the Fine Control this wand affords, I get a +2 to Overcome when terminating any currently active spell.


Stunts:

In Good Standing Because of my Authority as a Prefect, once per game session I can help my friends break certain rules of the school without getting caught.

Roll Initiative Because I've convinced my schoolmates I Know What I'm doing, I can call for help in a hurry. I get a +2 to Quickly Create an Advantage when directing (or, uh, barking orders at) other Slytherin students.

Makes the Dream Work Because I Regularly Practice with the Slytherin Dueling Team, I know how to coordinate attacks against foes. I get a +2 to Sneakily Attack when doing so with allies.