Brahnamins Characters - Jaala

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Jaala :: Sea Gnome Storm Priest

"Between what is and what is not, the gods whisper."

Attributes

|| Agility d8 || Intellect d4 || Might d10 || Presence d4 || Vitality d8 || Wits d10 ||

Trained Skills [d6 - d12]

Athletics [d8]

Healing [d6]

Insight [d8]

Lore [d8]

  • Languages and Customs [d6]

Magic [d10]

Melee [d10]

Perception [d10]

Stealth [d6]

Streetwise [d6]

Untrained Skills [d4]

Bluff, Craft, Diplomacy, Endurance, Intimidation, Nature, Performance, Ranged, Thievery, Unarmed

Distinctions [d8]

Sea Gnome [Heritage, Gnome]: You are an agile native of the coasts and the shallows.

  • Step Back: Roll d4 instead of d8 for 1 PP
  • Trickster's Cunning: Effect: When you use your natural connection to deception and illusion, spend 1 PP to create an appropriate [d8] asset.

[Highlighted Skills: Magic/Stealth/Streetwise]

[Highlighted Attributes: Agility/Vitality]


Speaker of Storms [Expertise, Priest]: The eye of the storm is in your silence, its howl in your shout.

  • Step Back: Roll d4 instead of d8 for 1 PP
  • Domain Focus [Storms]: Effect: Choose a divine domain. Step up or double your skill die when using spells or rituals from this domain, but step it back when doing so from other domains.

[Highlighted Skills: Healing/Insight/Melee]

[Highlighted Attributes: Might/Wits]


Far Traveler [History, Mariner]: The sea has carried you to many lands.

  • Step Back: Roll d4 instead of d8 for 1 PP
  • Rigger: Effect: When you're working with rope, canvas, or pulleys, double your skill die. Remove the highest rolling die and add three dice together for the result.

[Highlighted Skills: Athletics/Lore/Perception]

[Highlighted Attributes: Vitality/Wits]

Signature Assets

Sword of the Sundered Seas [d8] This simple cutlass doesn't look like much, but it is perfectly balanced and can never be lost. If dropped it will return to its wielder's hand by wave or by wind.

Stormweave Twine [d8] This lightweight compact coil of silken rope will hold considerable weight and resist the strength of many men.

Tiny Treasures and Needful Things [d6] You always have some small bit of something on you from some far off land, from baubles to useful necessities.

Milestones

Gain 1 XP when . . .

  • . . . one of your tricks is successful.
  • . . . you successfully use weather magic for trickery.
  • . . . one of your worthless trinkets from afar has value to someone.

Experience Points

[ 0 ]

Hit Points

[18/18]

Hero Dice

d6 [ - ]

d8 [ - ]

d10 [ - ]

d12 [ - ]