Digby

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Revision as of 22:15, 21 May 2019 by Rook Seidhr (talk | contribs) (Derived: reset Health)
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This page is for the PC of Rook S. in the Chronicles of Darkness campaign Parks And Requiem, run by smilingbandit2.

Info

Shadow Name: Digby
Publicly-Known Name: John Diggory
Sympathetic Name: Boris Locke

Type: Awakened Mage
Path: Obrimos
Order: Free Council
Legacy: none

Virtue: Curious
Vice: Evasive

Stats

Attributes
  Mental Physical Social
Power Intelligence 3 Strength 2 Presence 1
Finesse Wits 3 Dexterity 2 Manipulation 2
Resistance Resolve 3 Stamina 2 Composure 4
Skills
Mental Physical Social
(–3 unskilled) (–1 unskilled) (–1 unskilled)
Academics 2 Athletics 1 Animal Ken —
     
Computer 3 Brawl — Empathy —
data analysis    
Crafts 1 Drive — Expression —
     
Investigation 1 Firearms — Intimidation 2
    invective
Medicine — Larceny 2 Persuasion 2
     
Occult 3 Stealth 1 Socialize —
  urbex  
Politics 1 Survival — Streetwise —
     
Science 1 Weaponry — Subterfuge 3
     

Derived

Size: 5
Speed: 9
Defense: 3
Initiative: 6

Health: 7 (penalty at 5, 6, 7)
Current: unwounded

Willpower: 7
Current: 7

Merits

  • Alternate ID
    • John Diggory 2
  • High Speech 1
  • Occultation 1
  • Resources 2
  • Status
    • City Government 3
    • Free Council 1

Aspirations

  • get turned down for a date
  • find a Hallow
  • get a raise

Conditions

none

Magic

Gnosis: 2

Mana: 11 (max 2 per turn)
Current: 9

Arcana
Death Forces 1 Matter — Prime 3 Space 2
Fate — Life — Mind — Spirit — Time —

Wisdom: 7

Obsessions

  • scrutinize an unusual type of esohuman

Rotes

  • Camera Obscura (Prime 3), Crafts
  • Platonic Form (Prime 3), Crafts
  • Correspondence (Space 1), Academics

Praxes

  • The Outward and Inward Eye (Space 1)
  • Scrying (Space 2)

Tools

  • military-surplus steel signal mirror (dedicated)
  • WWII steel penny
  • steel camping cup
  • survival knife
  • 9" long piece of 1" dia steel conduit

Nimbus

Immediate: the clear light of reality suffuses and haloes all things (+1 Wits)
Signature: clinging drops of clear light

Active Spells

  • Sacred Geometry (Prime 2): remaining duration 6 days, Clash of Wills 7

Experience

Mundane: 0 spent/0 total (0 beats)
Arcane: 0 spent/0 total (0 beats)