Bela Kozu
STARFINDER SOCIETY PERSONNEL FILE
DESCRIPTION
BACKSTORY
VITALS
- RACE: Human
- GENDER: Female
- CLASS/LEVEL: Mystic 1
- THEME: Mercenary
- SIZE: Medium
- SPEED: 25 feet
- ALIGNMENT: NG
- DEITY: Sarenrae
- HOMEWORLD:
- LANGUAGES: Common
- EXPERIENCE EARNED: 0
- EXPERIENCE NEEDED FOR NEXT LEVEL: 1300
STATISTICS
- STAMINA POINTS: 6
- HIT POINTS: 10
- RESOLVE POINTS: 3
- ENERGY ARMOR CLASS: 13
- KINETIC ARMOR CLASS: 15
- AC vs. COMBAT MANEUVERS: 10
- DAMAGE REDUCTION: 0
- RESISTANCES: None
- STR: 16
- DEX: 10
- CON: 10
- INT: 10
- WIS: 16
- CHA: 11
- FOR: +0
- REF: +0
- WIL: +5
- INITIATIVE: +0
- BASE ATTACK BONUS: 0
- MELEE ATTACK: +3
- RANGED ATTACK: +0
- THROWN ATTACK: +3
WEAPONS & COMBAT
- Greatsword 1D12+3 S, Unwieldy
- Tactical Starknife 1d4+3 P, Thrown
SKILLS
- Athletics (Str) +7
- Culture (Int) +4
- Medicine (Int) +4
- Mysticism (Wis) +7
- Perception (Wis) +7
- Sense Motive (Wis) +7
- Survival (Wis) +7
FEATS
- Advanced Melee Proficiency
- Heavy Armor Proficiency
SPELLS
- LEVEL 0 / PER DAY (Unlimited) / DC(13)
- Stabilize
- Detect Affliction
- Detect Magic
- Telekinetic Projectile
- LEVEL 1 / PER DAY (3) / DC (14)
- Mystic Cure
- Remove Condition, Lesser
- Reflecting Armor
SPECIAL ABILITIES & PROFICIENCIES
- Connection - Healer
- Healing Touch [SU]: 1/day heals 5 HP/Lvl, takes 10 min.
- Healing Channel [SU]: Spend 1 Resolve for 2d8 HP healing self as move action, an ally as move action, or all allies within 30' as a full round action.
- Mercenary Theme Knowledge: reduce DC of Profession Mercenary and Culture checks by 5 when dealing with military subjects.
EQUIPMENT & WEALTH
- CARRYING CAPACITY: 8 (9-16 Encumbered)
- TOTAL BULK: 4
- CREDITS: 55
- Hidden Soldier Armor
- Greatsword (as Doshko, Tactical)
- Starknife, Tactical + Returning Fusion
- Personal Comm Unit
- Hygiene Kit