PLAN ROUTE
You take extra time to research a viable route, whether across a planet or through the Drift.
Activity: You spend the day learning about a known settlement or star system in Near Space (or, at the DM's discretion, a well-known destination in the Vast) and the most common routes used to reach it.
Results: You gain a +4 circumstance bonus to your next Piloting check to navigate to that settlement or star system. This benefit is lost at the end of the following day.