Landsoftheblacksea:Main Page/players/gabriel malavielle
A rakish young noble who was sent out of sight and mind to an Academy where he eventually found his calling as an Invoker.
Basics
- Chaotic Neutral Mage (Invoker) Level: 2
- Height: 6'2", Weight: 198lbs, Hair: Brown, longish, Eyes: Brown, Age: 23
- Background: Athervonian nobleman (Avis Inia), family name is actually Dampierre. Studied at the Academe in Aven Bentois but ran with guilds apprentices in town, getting into many fights and breaking a few heads.
- Basic description: Gabriel is a hulking bruiser with a broken nose and usually a sneer on his face. He is normally dressed in good quality clothing yet is unkempt.
Attributes and Secondary Stats
- STR: 10 (Wt. Allowed 40lbs, Max Press 115lbs, Bend Bars/Lift Gates 2%)
- DEX: 18 (Reaction Adj +3, Missile Attack Adj +3, Defense Adjustment -4)
- CON: 16 (Hit Point Adj +2, System Shock 95%, Resurrection Survival 96%)
- INT: 18 (+10% XP, # of Languages 7, Spell Lvl 9th, Learn spell 85%, Max 18 spells/lvl)
- WIS: 8
- CHA: 10 (Max 4 Henchmen)
- Hit Points: XX (hit points rolled: 2d4+4)
- Armour Class: 6
- Saving Throws - Paralyzation, Poison or Death Magic XX, Rods, Staff or Wands XX, Petrification or Polymorph XX, Death Magic XX, Spells XX (+1 v. Invocation)
- THAC0: XX
Weapon Attacks
- Club +0 to hit; 1d6/1d3
- Thrown club +4 to hit 1d6/1d3 (range 1/2/3)
- Sling -1 to hit; Bullet 1d4+1/1d6+1 (range 5/10/20) Stone 1d4/1d4 (range 4/8/16)
Magic
- Invoker
- Opposed schools: Enchantment/Charm & Conjuration/Summoning
- Invocation magic: +1 save to resist
- Invocation magic: Target takes -1 save to resist
- Learning spells: +15% Invocation, -15% other schools
- Level 1: (2), (1), (bonus Invoke)
Languages and Proficiencies
- Languages: Athernian, Verniri, Ghürnhrm (Dwarvish), Zradi (Gnomish), Snow Elven, Âzhaghû ("Common" for humanoids like orcs, goblins, etc.), Tuath
- Weapon Proficiency (next at level 6): Club (non-proficiency penalty -5)
- Non-Weapon Proficiency (next at level 3/6): 4+7=11 Etiquette (Cha), Ride Horse (Wis), Swimming (Str), Religion (Wis), Spellcraft (Int), Read/Write Tuath (Int), Forgery 2 (Dex), Ancient History (Int), Disguise 2 (Cha), Direction Sense (Wis)
Equipment
Clothing | 5 lbs |
Club | 3 lbs |
2 Throwing Clubs | 6 lbs |
Sling | - |
Sling bullets x40 (0.5lb each) | 20 lbs |
Spell book | - |
Small pouch | 0.5 lb |
Hooded lantern | 2 lbs |
lamp oil | 1 lb |
Backpack | 2 lbs |
Alternative set of fine clothes | (5 lbs) |
Soap | 1 lb |
Perfume | - |
Wineskin | 1 lbs |
Waterskin | 1 lbs |
3 wks dry rations | 1 lbs |
Blanket | 3 lbs |
5 candles | - |
Chalk | - |
Scroll case | - |
10 sheets paper | - |
Sewing kit | - |
Writing ink and quivers | - |
50 ft silk rope | 3 lb |
Family ring in a small pouch about neck | - |
Total without backpack | 37.5 lbs |
Total with backpack | 54.5 lbs |
Without backpack: Unencumbered
With backpack: Light
- unencumbered: 0-40lbs
- light: 41-58lbs
- moderate: 59-76lbs
- heavy: 77-96lbs
- severe: 97-110lbs