Trinity:Feats
Revision as of 19:42, 18 December 2006 by GnomeWorks (talk | contribs)
Feat listing
- Genji Heritage [Background]
- Improved Jikuu [General]
- Jikuu Focus [General]
- Jikuu Knowledge [General]
- Quicksheath [General]
Feat Descriptions
Genji Heritage [Background] You are a descendent of one of the original Genji taught by Konoe Ishikaru. As such, you may be granted access to the training halls of the Genji. Prerequisite: Clavat. Benefit: Samurai is an additional favored class for you. In addition, you gain proficiency with a katana, and you get a +2 bonus on Knowledge (Royalty and Nobility) checks in regards to Colianth. Special: You must have this feat to qualify for the genji prestige class. You can only take this feat at 1st level.
Improved Jikuu [General] You have greater skill with manipulating time. Prerequisite: Ability to use jikuu. Benefit: You gain 2 JP. Special: You can take this feat multiple times. Each time you do, you get an additional JP for each time you have previously taken this feat.
Jikuu Focus [General] You have greater control over time. Prerequisite: Ability to use jikuu. Benefit: Increase the saving throw DC of jikuu you use by +1.
Jikuu Knowledge [General] You have advanced training with jikuu, and know more than would a peer of equal level. Prerequisite: Ability to use jikuu. Benefit: You learn one additional jikuu. This jikuu can be of any level you can already use. Special: You can take this feat multiple times.
Quicksheath [General] You are just as quick to sheath a weapon as you are to pull it out. Prerequisite: Quick Draw. Benefit: You can sheath a weapon as a free action. Special: Fighters may take this feat as a bonus fighter feat.