Cortex Prime Brahnamin

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DISTINCTIONS

Each player must choose three distinctions for their character. One Ancestry distinction, one Profession Distinction, and one Unique distinction. Each distinction is valued at d8

Ancestry Distinctions

Ancestry defines features of your character's people.

Caryatid - People of Stone

Your skin is tough as native stone, and you have the appearance of a living statue. Once per scene when defending vs physical damage, you may reroll your lowest rolled die.

You begin play with the knack, Unarmed Strike at D6a.png under your Fight skill.

You can buy this knack up one step either during chargen or via character advancement to a max of D8a.png


CARYATID SAMPLE SFX

Check002.png Swap: Gain 1 plot point when you roll a D4a.png instead of a D8a.png

D0a.png One with the Earth: When you spend a PP to create an asset by revealing something about the surrounding terrain, step that asset up to D8a.png
D0a.png Enduring Stone: When you spend a PP to avoid being taken out, step back Resolve instead of taking a Complication.
Note: You cannot step back any die below D4a.png

APPROACH d4Arrow03.png

SAVAGERY d10

CUNNING d8

EMPATHY d6

RESOLVE d4

TRAINED ACTION d6Arrow03.png

DECIEVE

SPECIALTY d6

FIGHT

SPECIALTY d6

FOCUS

SPECIALTY d6

HEAL

SPECIALTY d6

INFLUENCE

SPECIALTY d6

KNOW*

SPECIALTY d6

LABOR

SPECIALTY d6

MOVE*

SPECIALTY d6
CLIMB
DRIVE
RIDE
SAIL
SWIM

NOTICE

SPECIALTY d6

PERFORM*

SPECIALTY d6

SHOOT

SPECIALTY d6

SNEAK

SPECIALTY d6

STEAL

SPECIALTY d6

SURVIVE

SPECIALTY d6

TINKER

SPECIALTY d6

THROW

SPECIALTY d6

UNTRAINED ACTION d4

CRAFT

DRIVE

FIGHT

FIX

FLY

FOCUS

INFLUENCE

KNOW

LABOR

MOVE

NOTICE

OPPERATE

PERFORM

SHOOT

SNEAK

SURVIVE

THROW

TREAT

TRICK

Signature Assets d6Arrow03.png

ASSET 1 d8

ASSET 2 d6