Exploring the Halls of Arden Vul:Tanrik
Tanrik
The sixth of seven children, his parents had all the apprentices they would ever need from their older children. Having few other skills, he stole to eat and discovered a natural talent for larceny. Having no desire to be an actual criminal, he's looked for alternatives to make his way in the world.
- Neutral Thief 2
- Alignment Goal: Correct an imbalance.
- XP: 2000/2400 (+10% XP gained)
- Traits: Friendly, Merciless
- Secondary Skill: Roper
- Languages: Archontean, Brotherhood
Attributes
- Strength 13 (+1)
- Intelligence 11
- Wisdom 7 (-1)
- Dexterity 16 (+2)
- Constitution 10
- Charisma 7 (-1)
Conflict
- HP:
- AC: 14 (Unarmored AC: 12)
- Initiative Bonus: +1
- Bonus to reaction rolls: -1
- Movement:
Attacks/round: 1
Max Cleaves: 2
Weapons:
- Sword, +1 to Hit, 1d8+1 damage
- Short Bow, +2 to Hit, 1d6 damage, 50'/100'/150'
- Dagger, +1 to Hit melee, +2 to Hit missile, 1d4+1 damage, 10'/20'/30'
Saving Throws
- Death/poison: 13
- Magic wands: 14
- Paralysis/Petrification: 13
- Breath Attacks: 16
- Spells/rods/staves: 15
Class Abilities
- Backstab (+4/x2)
Exploration Abilities
- Climb sheer surfaces: 90%
- Find/remove treasure traps: 25%
- Hear noise: 1-3
- Hide in shadows: 25%
- Move silently: 35%
- Open locks: 30%
- Pick pockets: 35%
Equipment
Leather Armor Sword Dagger Shorbow w/20 Arrows Rope 50' Oil Flask Backpack Bedroll Standard Ration (x7) Encumbrance:
Worn:
- Leather Armor
- Dagger on belt
- Hip Quiver
- Shortbow
Held:
- Sword
- Torch (if needed)
Backpack:
- Thieves Tools
- Bedroll
- Rope 50'
- Standard Rations 1 week
- Oil Flask
Stashed (where):
Wealth:
- Coinpurse: 0
- Factor (which factor):