SWADE SupersGame

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Revision as of 16:50, 22 October 2021 by KarlGreen646 (talk | contribs) (Character Creation)
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This wiki is to test out some character ideas and buildings using the new Savage Worlds Adventure Edition - Super Power Companion. SWAE.SuperTeam.jpg

Character Creation

This game is going to use the Super Powered Companion (SPC) for the Savage Worlds Adventure Edition (SW). All notes will refect these rules.

For the first game I am going a bit Gritty Hour Color supers.
Power Level: 3 (45 base, no more then 10 points in any one power)
SETTING RULES: Born a Hero (SW), Comic Book Combat (SPC), Conviction (SW), Creative Combat (SW), Death & Defeat (SPC), Fanatics (SPC), Gritty Damage (SW), High Adventure (SW), Larger than Life (SW), Mega Destruction (SPC), More Skill Points (SW), Never Surrender (SPC), No Finishing Moves (SPC), Throwdown (SPC), Villainous Conviction (SPC), Wound Cap (SW)

CHARACTER CREATION

Traits: gain 5 attribute traits points and 15 skill trait points, including the free skill levels.
The Super Attribute Edge allows attributes to exceed a race's normal limits. If the increase is permanent, it counts for Advancement.
The Focus (X) Skill is used to control many powers listed in the SPC. Normally this tied to Spirits for the hero can choice any Attribute Trait to use this skill. Once chosen it cannot be changed.
Adaptable: As a human, at character creation start with a bonus Edge that you qualify for for free. If the GM allows you to play a non-Human (alien or otherwise) work with him to create the race (most listed in SW are ok).
Super Powered: Gain this Edge for Free. This grants you 45 points for super powers, no more then 10 in any one power set.
Update for The Best There Is Edge allows you to invest up to 15 points in any one power set.
Hindrances: start with one Major and two Minor Hindrances.

World Setting

Some Builds